How to install mods on a Space Engineers server




Summary
Space Engineers has many user-created mods available for download on the Steam Workshop. The easiest way for users to install these mods onto dedicated servers is by first installing them onto a world locally and then uploading that world to the server. Adding mods to an existing save file on a server is a bit more tricky. Users must download their server world locally before adding mods and can then re-upload it to the server.

Requirement
Experimental Mode must not be disabled to prevent crashes and improve overall compatibility. Learn why here.

Note Make backups locally to save any necessary files.

Note The manual method is recommended for adding mods to existing saves on servers.


How to Install Mods on a Space Engineers Server
1. Subscribe to any desired mods on the Steam Workshop.

2. Launch the game through Steam, and open the Options menu.


3. Choose the Mod.io Consent button and consent to the terms of service.


4. After consenting, select the Experimental Mode checkbox.


5. Return to the main menu, and choose New Game.


6. Go to the Custom Game tab and choose a map layout.


7. Make sure the game is named World.


8. Choose the Mods button.


9. Enable any desired mods with the Activate Mod button.


10. After activating the mods, press the Ok button.


11. Generate the world by choosing Start.


12. After loading into the game, disconnect and log in to the BisectHosting Games panel.

13. Stop the server.


14. Go to the Files tab.


15. Find the following directory: /home/container/config/Saves .


16. Open the Run Menu by pressing the Windows + R Key.


17. Paste the following into the text box: %appdata%/SpaceEngineers/Saves And press Enter.


18. Open the numbered file indicating SteamID to locate the World folder.


19. Right-click the World folder and choose Send to > Compressed (zipped) folder.


20. Upload the .zip file by dragging it to the Saves folder on the server.


21. Rename the old World folder to something new.



22. Right-click the World.zip folder and choose Unarchive.


23. Start the server. The world will be loaded with the activated mods.


How to Install Mods Manually on a Space Engineers Server
1. Log in to the BisectHosting Games panel.

2. Stop the server.


3. Go to the Files tab.


4. Find the following directory: /home/container/config/Saves/World .


5. Open the Sandbox_config.sbc file.


6. Navigate to the </mods> section.


7. Replace the text with the following template.


8. For <ModItem FriendlyName=""> input the title of the mod shown on Steam.



9. For the <Name> field, input the workshopID before .sbm. The workshopID can be found in the URL of the mod page.



10. For <PublishedFileID>, input the WorkshopID again.


11. Fill out <PublishedServiceName> with the platform the mod is on, this will be Steam for workshop mods.



12. To add more than one mod, duplicate everything between the <Mods> lines, or copy the following template.

<Mods>
<ModItem FriendlyName="Mod title - As shown in steam">
<Name>workshopID.sbm</Name>
<PublishedFileId>workshopID</PublishedFileId>
<PublishedServiceName>Steam</PublishedServiceName>
</ModItem>
<ModItem FriendlyName="Mod Title 2 - As shown in steam">
<Name>workshopID2.sbm</Name>
<PublishedFileId>workshopID2</PublishedFileId>
<PublishedServiceName>Steam</PublishedServiceName>
</ModItem>
<ModItem FriendlyName="Mod Title 3 - As shown in steam">
<Name>workshopID3.sbm</Name>
<PublishedFileId>workshopID3</PublishedFileId>
<PublishedServiceName>Steam</PublishedServiceName>
</ModItem>
</Mods>

13. Once finished editing, choose the Save Content button.


14. Start the server. The mods will be downloaded as the server starts.


Was this answer helpful?

2
« Back