Summary
On a No One Survived server, server settings are pivotal in shaping the gameplay experience. Administrators can customize various aspects, tailoring the game to their desired balance of challenge and enjoyment. These settings not only influence the overall difficulty and pace of the game but also cater to diverse player preferences, making No One Survived servers highly customizable to create unique and engaging survival experiences.
How to Edit Server Settings on a No One Survived Server
1. Log in to the BisectHosting Games panel.
2. Stop the server.
3. Go to the Files tab.
4. Find the following directory: /home/container/WRSH/Saved/Congif/WindowsServer
.
5. Open the Game.ini file.
6. Paste the following in a new line:[GameSettings]
ZombieAttack=True
GiftBagForNovices=False
Zombie Attack Day=7
Attack ZombieNum=2
ZombieNum=2
RunZombiePercent=0.5
ZombieStreng=1
YearDay=40
PermanentDead=False
MaterialNum=1
ItemSpawn=15
VirusFatalyRate=0.5
NPCItemSpawn=5
PVP=False
Setting | Description |
ZombieAttack <True/False> |
Enables or disables the corpse tide event. |
GiftBagForNovices <True/False> |
Provides a starter pack for new players. |
Zombie Attack Day <1-30> |
Interval of days before the corpse tide event. |
Attack ZombieNum <1-4> |
The zombie wave multiplier in the corpse tide. |
ZombieNum <1-3> |
The zombie respawn multiplier on the map. |
RunZombiePercent <0.0-1.0> |
The percentage of sprinter zombies. |
ZombieStreng <0-3> |
The strength level of the zombies. |
YearDay <#Days> |
The amount of days in a year. |
PermanentDead <True/False> |
Enables the permanent death setting. |
MaterialNum <0-3> |
The multiplier for loot quantity. |
ItemSpawn <#Days> |
The amount of days to refresh loot. |
VirusFatalyRate <0.0-1.0> |
The rate of virus fatality. |
NPCItemSpawn <#Days> |
The amount of days to refresh merchant stock. |
PVP <True/False> |
Enables the PVP mode. Disable for PVE. |
7. After editing the desired settings, press the Save Content button.
8. Start the server.