Ticking entities on a Minecraft Fabric server are dynamic elements in the game world that demand consistent processing to maintain functionality. These entities, from creatures to objects, undergo periodic updates or "ticks" by the game engine. These updates encompass actions like movement, interaction, and AI behaviors, ensuring the in-game world remains lively and engaging. However, overloading the game with excessive ticking entities can strain server resources, potentially causing performance issues. As such, proper management of these entities is vital to sustaining a seamless gameplay experience.
|Make a backup of the server before attempting the method below, as it may cause irreparable damage to the world save.|
|Note||If the methods below do not fix the ticking issues, please contact the BisectHosting support team here.|
How to Fix Ticking Entity Issues on a Minecraft Fabric Server (1.14.4 or higher)
1. Download the Erroring Entity Remover mod here. It must match the Minecraft server version.
2. Minimize the file to use later in the tutorial.
3. Log in to the BisectHosting Premium or Budget panel.
4. Stop the server.
5. Go to the File Manager tab.
6. Open the mods folder.
7. Drag and drop the
.jar mod file from step 2.
8. Start the server.