How to change the default map on a Team Fortress 2 server


Summary
Setting the default map on a Team Fortress 2 (TF2) server involves configuring the server's startup settings to load a specific map when players connect. Server administrators can choose a default map, where players begin when joining the server or when the previous map ends. The default map ensures a consistent gameplay experience and allows server operators to showcase specific maps or game modes to their community.

How To Change the Default Map on a Team Fortress 2 Server

1. Log in to the BisectHosting Games panel.

2. Stop the server.


3. Go to the Startup tab.


4. Enter the desired map code.


5. Start the server. 


List of Team Fortress 2 Maps
Arena

Map name Map code

Badlands

arena_badlands

Byre

arena_byre

Granary

arena_granary

Lumberyard

arena_lumberyard

Graveyard

arena_lumberyard_event

Nucleus

arena_nucleus

Offblast

arena_offblast_final

Ravine

arena_ravine

Sawmill

arena_sawmill

Watchtower

arena_watchtower

Well

arena_well


Payload

Map name Map code

Badwater Basin

pl_badwater

Barnblitz

pl_barnblitz

Bloodwater

pl_bloodwater

Borneo

pl_borneo

Bread Space

pl_breadspace

Cactus Canyon

pl_cactuscanyon

Cashworks

pl_cashworks

Chilly

pl_chilly

Polar

pl_coal_event

Enclosure

pl_enclosure_final

Brimstone

pl_fifthcurve_event

Frontier

pl_frontier_final

Frostcliff

pl_frostcliff

Gold Rush

pl_goldrush

Hassle Castle

pl_hasslecastle

Hoodoo

pl_hoodoo_final

Hellstone

pl_millstone_event

Phoenix

pl_phoenix

Pier

pl_pier

Precipice

pl_precipice_event_final

Gravestone

pl_rumble_event

Rumford

pl_rumford_event

Ghoulpit

pl_sludgepit_event

Snowycoast

pl_snowycoast

Swiftwater

pl_swiftwater_final1

Terror

pl_terror_event

Thunder Mountain

pl_thundermountain

Upward

pl_upward

Venice

pl_venice

Wutville

pl_wutville_event


King of the Hill

Map name Map code

Badlands

koth_badlands

Cauldron

koth_bagel_event

Brazil

koth_brazil

Cascade

koth_cascade

Harvest Event

koth_harvest_event

Harvest

koth_harvest_final

Highpass

koth_highpass

Kong King

koth_king

Ghost Fort

koth_lakeside_event

Lakeside

koth_lakeside_final

Lazarus

koth_lazarus

Los Muertos

koth_los_muertos

Maple Ridge Event

koth_maple_ridge_event

Megalo

koth_megalo

Moonshine Event

koth_moonshine_event

Nucleus

koth_nucleus

Probed

koth_probed

Rotunda

koth_rotunda

Sawmill

koth_sawmill

Soul-Mill

koth_sawmill_event

Sharkbay

koth_sharkbay

Slasher

koth_slasher

Laughter

koth_slaughter_event

Suijin

koth_suijin

Sinthetic

koth_synthetic_event

Moldergrove

koth_undergrove_event

Viaduct

koth_viaduct

Eyeaduct

koth_viaduct_event


Capture the Flag

Map name Map code

2Fort

ctf_2fort

2Fort Invasion

ctf_2fort_invasion

Crasher

ctf_crasher

Double Cross

ctf_doublecross

Doublefrost

ctf_doublecross_snowy

Frosty

ctf_frosty

Helltrain

ctf_helltrain_event

Landfall

ctf_landfall

Pelican Peak

ctf_pelican_peak

Sawmill

ctf_sawmill

Snowfall

ctf_snowfall_final

Turbine

ctf_turbine

Well

ctf_well


Control Point

Map name Map code

5Gorge

cp_5gorge

Badlands

cp_badlands

Cloak

cp_cloak

Coldfront

cp_coldfront

Fastlane

cp_fastlane

Foundry

cp_foundry

Freight

cp_freight_final1

Granary

cp_granary

Gullywash

cp_gullywash_final1

Metalworks

cp_metalworks

Powerhouse

cp_powerhouse

Process

cp_process_final

Snakewater

cp_snakewater_final1

Standin

cp_standin_final

Sunshine

cp_sunshine

Sinshine

cp_sunshine_event

Vanguard

cp_vanguard

Well

cp_well

Yukon

cp_yukon_final


Attack/Defend

Map name Map code

Altitude

cp_altitude

Erebus

cp_ambush_event

DeGroot Keep

cp_degrootkeep

Dustbowl

cp_dustbowl

Egypt

cp_egypt_final

Frostwatch

cp_frostwatch

Gorge

cp_gorge

Gorge Event

cp_gorge_event

Gravel Pit

cp_gravelpit

Coal Pit

cp_gravelpit_snowy

Hardwood

cp_hardwood_final

Junction

cp_junction_final

Mann Manor

cp_manor_event

Mercenary Park

cp_mercenarypark

Mossrock

cp_mossrock

Mountain Lab

cp_mountainlab

Snowplow

cp_snowplow

Spookeyridge

cp_spookeyridge

Steel

cp_steel

Sulfur

cp_sulfur


Mannpower

Map name Map code

Foundry

ctf_foundry

Gorge

ctf_gorge

Hellfire

ctf_hellfire

Thunder Mountain

ctf_thundermountain


Mann vs. Machine

Map name Map code

Bigrock

mvm_bigrock

Coal Town

mvm_coaltown

Decoy

mvm_decoy

Example

mvm_example

Ghost Town

mvm_ghost_town

Mannhattan

mvm_mannhattan

Mannworks

mvm_mannworks

Rottenburg

mvm_rottenburg


PASS Time

Map name Map code

Brickyard

pass_brickyard

District

pass_district

Timbertown

pass_timbertown


Player Destruction

Map name Map code

Cursed Cove

pd_cursed_cove_event

Farmageddon

pd_farmageddon

Monster Bash

pd_monster_bash

Pit of Death

pd_pit_of_death_event

Selbyen

pd_selbyen

SnowVille

pd_snowville_event

Watergate

pd_watergate

 

Note For the full list of TF2 maps, go to the Files tab and find the following directory:  /home/container/tf/maps .


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