How to change player and dino stats on an Ark server


Summary
Ark: Survival Evolved rewards players and dinosaurs for leveling up by offering various stat points to be allotted into various attributes. These attributes drastically affect gameplay and can make characters or certain dinosaurs much better suited to specific tasks. Stats on Ark servers can also be edited to multiply the stats gained per level, allowing users to customize how their characters and dinosaurs progress through the game.


How to Change Player and Dino Stats on an Ark Server

1.
Log in to the BisectHosting Games panel.

2. Stop the server.


3. Go to Config Files > ARK Game Settings.


4. Enter any per-level or base stat multipliers using the default template and the tables below.


Note The default template includes most stats, excluding Tamed_Add and Tamed_Affinity, these stats can still be added manually in a new line.


5. Once finished editing, press the Save Content button.


6. Start the server.


Stat Templates

Template
PerLevelStatsMultiplier_Player[AttributeID]=<multiplier>
PerLevelStatsMultiplier_DinoTamed[AttributeID]=<multiplier>
PerLevelStatsMultiplier_DinoTamed_Add[AttributeID]=<multiplier>
PerLevelStatsMultiplier_DinoTamed_Affinity[AttributeID]=<multiplier>
PerLevelStatsMultiplier_DinoWild[AttributeID]=<multiplier>
PlayerBaseStatMultipliers[AttributeID]=<multiplier>

Player Stats Per Level

Note Base stats can only be edited for the following attributes: Health, Stamina, Torpidity, Oxygen, Food, Water, Weight.

 

Attributes
Attribute ID Default Value Example

Health

0 1.0 = 10 pts PerLevelStatsMultiplier_Player[0]=2.0
Result = 20 pts of hp

Stamina

1 1.0 = 10 pts PerLevelStatsMultiplier_Player[1]=2.0
Result = 20 pts of stamina

Torpidity (Base-stat only)

2 (Base Value)
1.0 = 50 pts
PlayerBaseStatMultipliers[2]=2.0
Result = Double starting torpidity
(Usable only for new characters)

Oxygen

3 1.0 = 20 pts PerLevelStatsMultiplier_Player[3]=2.0
Result = 20 pts of oxygen

Food

4 1.0 = 10 pts PerLevelStatsMultiplier_Player[4]=2.0
Result = 20 pts of food

Water

5 1.0 = 10 pts PerLevelStatsMultiplier_Player[5]=2.0
Result = 20 pts of water

Temperature

6 (Not used)
N/A
Resistance increased with fortitude

Weight

7 1.0 = 10 lbs PerLevelStatsMultiplier_Player[7]=2.0
Result = 20 lbs of weight capacity

MeleeDamageMultiplier

8 0.0 = 5% PerLevelStatsMultiplier_Player[8]=1.0
Result = 10% damage per point

SpeedMultiplier

9 0.0 = 2% PerLevelStatsMultiplier_Player[9]=1.0
Result = 4% movement speed per point

TemperatureFortitude

10 0.0 = 2pts PerLevelStatsMultiplier_Player[10]=1.0
Result = 4 pts of fortitude

CraftingSpeedMultiplier

11 0.0 = 10% PerLevelStatsMultiplier_Player[11]=1.0
Result = 20% crafting speed per point

Default Dinosaur Stats

Modifier Type
Description
Wild Multiplies the stats of wild dinos.
Tamed Multiplies the stats gained for tamed level-up points.
Tamed_Add Multiplies the stats gained after taming.
Tamed_Affinity Multiplies stats gained based on affinity.

Attributes
Attribute ID Wild Tamed
Tamed_Add
Tamed_Affinity
Health 0 1.0 0.2 0.14
0.44
Stamina 1 1.0
1.0 1.0 1.0

Torpidity

2 1.0 1.0 1.0 1.0

Oxygen

3 1.0 1.0 1.0 1.0

Food

4 1.0 1.0 1.0 1.0

Weight

7 1.0 1.0 1.0 1.0
Damage 8 1.0 0.17 0.14 0.44

Speed

9 1.0 1.0 1.0 1.0


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