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7 Days to Die Item IDs and Console Commands
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(Estimated Read Time: 42 minutes)
Fighting waves of the undead in 7 Days to Die can be quite a nerve-wracking experience if you don’t have the necessary items to survive. Thankfully, you can use console commands to give yourself an edge against zombie hordes. So, keep reading to learn all the item IDs in 7 Days to Die, and the console commands you can use to catch up and get ahead of the undead.

How to Use Console Commands in 7 Days to Die

7 Days to Die All Item IDs 7 Days to Die players can access the command console in both single and multiplayer scenarios. However, only some console commands can be used in online multiplayer. But you can still open the command console by pressing the F1, F2, or double quotation (“) keys on your keyboard. Warning: Excessive use of console commands in 7 Days to Die may corrupt the character and/or world file. Create a backup before attempting to use these special commands.

7 Days to Die Console Commands

Command Name

Syntax

Description

giveself giveself [item id] [quality level (1-6)] Give yourself the indicated item with the specified quality level.
buff buff [buff id] Applies a buff to yourself.
debuff debuff [buff id] Removes a buff from yourself.
buffplayer buffplayer [steam id / player name / entity id] [buff id] Applies a buff to a specified player.
debuffplayer debuffplayer [steam id / player name / entity id] [buff id] Removes a buff to a specified player.
switchview switchview Switches between 1st person and 3rd person POVs.
systeminfo systeminfo Print info about the current system CPU or operating system.
debugmenu debugmenu Toggles debug mode on or off.
exhausted exhausted Exhausts your character.
giveselfxp giveselfxp [xp amount] Give your character the specified amount of XP.
creativemenu creativemenu Toggles the creative menu.
spawnsupplycrate spawnsupplycrate Spawn a supply crate above your character.
admin admin ['add' / 'remove' / 'list'] [steam id / player name / entity id] [permission level] Manages the user permission level.
kick kick [steam id / player name / entity id] ["kick message"] Kick any particular player from the game using this command.
kickall kickall ["kick message"] Kicks all players from the game.
whitelist whitelist ['add' / 'remove' / 'list'] [steam id / player name / entity id] Adds or removes any player in the white list.
ban ban ['add' / 'remove' / 'list'] [steam id / player name / entity id] [duration + duration unit] ["message"] Ban or unban any player in the game.
killall killall Kills all players in the current game instance.
teleport teleport [steam id / player name / entity id] [x y z] [offset x y z] [view direction] Teleports your character to the designated location.
teleportplayer teleportplayer [steam id / player name / entity id] [steam id / player name / entity id] [x y z] [view direction] Teleports a character to the designated location.
showclouds showclouds [texture file name] Shows one layer of clouds.
repairchunkdensity repairchunkdensity [x z] ['fix'] Checks if block densities in a chunk match the actual block type.
weather weather [weather setting] Changes the in-game weather.
weathersurvival weathersurvival ['on' / 'off'] Enable or disable the weather in survival mode.
spawnentity spawnentity [player id] [entity id] Displays a list of entities that can be spawned.
spawnwanderinghorde spawnwanderinghorde Summon a wandering zombie horde.
givequest givequest [quest id] Triggers the specified quest.
removequest removequest [quest id] Removes the specified quest.
say say ["message"] Sends a message to all connected clients.
cp cp ['add' / 'remove' / 'list'] [command] [0 - 1000] Adds a command to the command permission list with the desired permission level.
listplayers listplayers Lists all players with their IDs, positions, health, stats, and IP addresses.
version version Print the currently running version of the game and loaded mods.
water limit water limit [amount] Controls the flow of water in the map.
thirsty thirsty Make your character thirsty.
spectrum spectrum [spectrum id] Forces a lighting spectrum.
gettime gettime Print the current number of days and time.
spawnscouts spawnscouts [steam id / player name / entity id] [x y z] Summons any screamer at the designated location or player.
listents listents Lists all zombies, players, and animals.
shutdown shutdown Shuts down the current game.
spawnairdrop spawnairdrop Spawns an air drop.
staticmap staticmap Toggles the Navazgane map between static and dynamic.
listplayerids listplayerids Lists all players and their IDs.
setgamestat setgamestat [game stat] [value] Sets any game statistic to the designated value.
getgamestat getgamestat [string] Prints a list of current game stats.
setgamepref setgamepref [game preference] [value] Sets the game preference to your desired value.
getgamepref getgamepref [string] Prints a list of current game preferences.
starve starve Makes your character hungry.
settempunit settempunit [c / f] Toggles the temperature unit to between Celsius and Fahrenheit.
memcl memcl Prints the memory information on client and calls garbage collector.
mem mem Prints the memory information and calls garbage collector.
traderarea traderarea Shows all trade areas.
exportitemicons exportitemicons Exports all item coins to the game folder.
lights lights Turns light-emitting objects on or off.
shownexthordetime shownexthordetime Displays the wandering horde’s next spawn time.
pplist pplist Prints the persistent player data.
clear clear Clears all output text in the command console.
listthreads listthreads You can execute the listthreads console command to list the threads.
spawnscreen spawnscreen Displays the spawn screen.
showalbedo showalbedo Hide or show the albedo in the gBuffer.
settime settime ['day' / 'night'] [0-24000] [d hh mm] Sets the game’s time.
help help [command] Prints the help text for supported commands.
sounddebug sounddebug Enables or disables the SoundManager debug output.
shownormals shownormals Shows or hides the normal maps in gBuffer.
loggamestate loggamestate [header] [true / false] Writes the information about the current state of the game.
chunkcache chunkcache Shows all loaded chunks in the cache.
loglevel loglevel [log level] [true / false] Enables or disables log messages shown on the connection.
saveworld saveworld Saves the world.
showchunkdata showchunkdata Displays some current data chunks.
aiddebug aiddebug Enables or disables the AIDirector debug output.
showspecular showspecular Enables or disables the display of specular values in gBuffer.

7 Days to Die Item IDs

With the command console open, you can give your character in 7 Days to Die the desired item by using the giveself command along with their item ids. For example, if you want the Bone Knife, you must input the following command: giveself meleeBoneShiv. With that, here are all the in-game objects and their item IDs in 7 Days to Die that you can use with the giveself command.
Animal
  • Bear Animal: sleeperBearAnimal
  • Boar Animal: sleeperBoarAnimal
  • Chicken Animal: sleeperChickenAnimal
  • Rabbit Animal: sleeperRabbitAnimal
  • Snake Animal: sleeperSnakeAnimal
  • Vulture Animal: sleeperVultureAnimal
  • Wolf Animal: sleeperWolfAnimal
Arches
  • Arch: shapeArch
  • Arch 3m: shapeArch3m
  • Arch Center: shapeArch3mCenter
  • Arch 3: Center Window: shapeArch3mCenterWindow
  • Arch Full: shapeArch3mFull
  • Arch Tip: shapeArch3mTip
  • Arch Window: shapeArch3mWindow
  • Arch 3: Half Clock: shapeArch3mWindowCenterMiddleHalfClock
  • Arch Window: shapeArch3mWindowCenterSide
  • Arch 3: Side Half: shapeArch3mWindowCenterSideHalf
  • Arch 1: Half Clock1: shapeArch3mWindowCenterSideHalfClock1
  • Arch 2: Half Clock2: shapeArch3mWindowCenterSideHalfClock2
  • Arch 3: Half Clock3: shapeArch3mWindowCenterSideHalfClock3
  • Arch 4: Half Clock4: shapeArch3mWindowCenterSideHalfClock4
  • Arch 3: Two Sided: shapeArch3mWindowCenterTwoSided
  • Arch 3: Sided Half: shapeArch3mWindowCenterTwoSidedHalf
  • Arch Window: shapeArch3mWindowCornerSide
  • Arch 3: Side Half: shapeArch3mWindowCornerSideHalf
  • Arch 1: Half Clock1: shapeArch3mWindowCornerSideHalfClock1
  • Arch 2: Half Clock2: shapeArch3mWindowCornerSideHalfClock2
  • Arch 3: Half Clock3: shapeArch3mWindowCornerSideHalfClock3
  • Arch 4: Half Clock4: shapeArch3mWindowCornerSideHalfClock4
  • Arch 3: Two Sided: shapeArch3mWindowCornerTwoSided
  • Arch 3: Sided Half: shapeArch3mWindowCornerTwoSidedHalf
  • Arch 3: Window Tip: shapeArch3mWindowTip
  • Arch 3: Side Left: shapeArch3mWindowTipSideLeft
  • Arch 3: Left Half: shapeArch3mWindowTipSideLeftHalf
  • Arch 3: Side Right: shapeArch3mWindowTipSideRight
  • Arch 3: Right Half: shapeArch3mWindowTipSideRightHalf
  • Arch 3: Sided Left: shapeArch3mWindowTipTwoSidedLeft
  • Arch 3: Left Half: shapeArch3mWindowTipTwoSidedLeftHalf
  • Arch 3: Sided Right: shapeArch3mWindowTipTwoSidedRight
  • Arch 3: Right Half: shapeArch3mWindowTipTwoSidedRightHalf
  • Arch Corner: shapeArchCorner
  • Arch Curve Base: shapeArchCurveBase
  • Arch Curve Filler: shapeArchCurveFiller
  • Arch Curve Middle: shapeArchCurveMiddle
  • Arch Curve Top: shapeArchCurveTop
  • Arch Curve: Top Middle: shapeArchCurveTopMiddle
  • Arch Curve Top: Middle Topper: shapeArchCurveTopMiddleTopper
  • Arch Curve Wall: shapeArchCurveWall
  • Arch Curve: Wall Cap: shapeArchCurveWallCap
  • Arch Door Trim: shapeArchDoorTrim
  • Arch Half Window: shapeArchHalfWindow
  • Arch Inside Corner: shapeArchInsideCorner
  • Arch Quarter Trim: shapeArchQuarterTrim
  • Arch Quarter Trim: Two Sided: shapeArchQuarterTrimTwoSided
  • Arch Quarter Trim: Two Sided: shapeArchQuarterTrimTwoSided2
  • Arch Ramp Bottom: shapeArchRampBottom
  • Arch Ramp Top: shapeArchRampTop
  • Arch Trim: shapeArchTrim
  • Arch Window: shapeArchWindow
  • Arch Window Centered: shapeArchWindowCentered
  • Arch Window Trim: shapeArchWindowTrim
  • Cube Arch01: shapeCube5mArch01
  • Cube Arch02: shapeCube5mArch02
  • Cube Arch03: shapeCube5mArch03
  • Cube Arch04: shapeCube5mArch04
  • Cube Arch05: shapeCube5mArch05
  • Cube Arch: Quarter Trim: shapeCubeArchQuarterTrim
  • Plate Arched: shapePlateArched
  • Window Arch Top: shapeWindowArchTop
  • Window Arch: Top Filled: shapeWindowArchTopFilled
  • Window Arch Top: Filled Centered: shapeWindowArchTopFilledCentered
  • Window Arch Top: Half Filled: shapeWindowArchTopHalfFilled
  • Window Arch: Top Trim: shapeWindowArchTopTrim
Arrow Slit
  • Arrow Slit: shapeArrowSlit
  • Arrow Slit Half: shapeArrowSlitHalf
  • Arrow Slit: Half Corner: shapeArrowSlitHalfCorner
  • Arrow Slit: Half Cross: shapeArrowSlitHalfCross
  • Arrow Slit: Half Ramp: shapeArrowSlitHalfRamp
  • Arrow slit Half: Ramp Tip: shapeArrowSlitHalfRampTip
  • Arrow Slit: Half Tee: shapeArrowSlitHalfTee
  • Arrow Slit Quarter: shapeArrowSlitQuarter
Crop
  • Aloe1: plantedAloe1
  • Aloe Harvest: plantedAloe3Harvest
  • Blueberry1: plantedBlueberry1
  • Blueberry Harvest: plantedBlueberry3Harvest
  • Chrysanthemum1: plantedChrysanthemum1
  • Chrysanthemum Harvest: plantedChrysanthemum3Harvest
  • Coffee1: plantedCoffee1
  • Coffee Harvest: plantedCoffee3Harvest
  • Corn1: plantedCorn1
  • Corn2: plantedCorn2
  • Corn Harvest: plantedCorn3Harvest
  • Cotton1: plantedCotton1
  • Cotton Harvest: plantedCotton3Harvest
  • Goldenrod1: plantedGoldenrod1
  • Goldenrod Harvest Player: plantedGoldenrod3HarvestPlayer
  • Grace Corn Harvest: plantedGraceCorn3Harvest
  • Hop1: plantedHop1
  • Hop Harvest: plantedHop3Harvest
  • Mushroom1: plantedMushroom1
  • Mushroom Harvest: plantedMushroom3Harvest
  • Potato1: plantedPotato1
  • Potato Harvest: plantedPotato3Harvest
  • Pumpkin1: plantedPumpkin1
  • Pumpkin Harvest: plantedPumpkin3Harvest
  • Snowberry1: plantedSnowberry1
  • Snowberry Harvest: plantedSnowberry3Harvest
  • Yucca1: plantedYucca1
  • Yucca Harvest: plantedYucca3Harvest
Doors/Hatches
  • Door 3: HouseBrown Brown3x3: garageDoorHouseBrown3x3
  • Door House3x3: garageDoorHouse3x3
  • Door Industrial3x3: garageDoorIndustrial3x3
  • Door House Brown: garageDoorHouseBrown
  • Gate CTRPlate: securityGateCTRPlate
  • Gate CTRPlate Diagonal: securityGateCTRPlateDiagonal
  • Door1_v1: commercialDoor1_v1
  • Door1_v2: commercialDoor1_v2
  • Door1_v3: commercialDoor1_v3
  • Door2_v1: commercialDoor2_v1
  • Door2_v2: commercialDoor2_v2
  • Door2_v3: commercialDoor2_v3
  • Door4_v1: commercialDoor4_v1
  • Door4_v2: commercialDoor4_v2
  • Door4_v3: commercialDoor4_v3
  • Up 3: Door3x White: rollUpDoor3x3White
  • Up 4: Door5x White: rollUpDoor5x4White
  • Up 4: Door7x White: rollUpDoor7x4White
  • Front Door1_v1: houseFrontDoor1_v1
  • Front Door1_v2: houseFrontDoor1_v2
  • Front Door1_v3: houseFrontDoor1_v3
  • Front Door2_v1: houseFrontDoor2_v1
  • Front Door2_v2: houseFrontDoor2_v2
  • Front Door2_v3: houseFrontDoor2_v3
  • Door House: garageDoorHouse
  • Hatch1_v1: woodHatch1_v1
  • Hatch1_v2: woodHatch1_v2
  • Hatch1_v3: woodHatch1_v3
  • Door Industrial: garageDoorIndustrial
  • Door1_v1: ironDoor1_v1
  • Door1_v2: ironDoor1_v2
  • Door1_v3: ironDoor1_v3
  • Door Double Iron: cellarDoorDoubleIron
  • Door Static: jailDoorStatic
  • Hatch: manholeHatch
  • Door Metal_v1: garageDoorMetal_v1
  • Door Metal_v2: garageDoorMetal_v2
  • Door Metal_v3: garageDoorMetal_v3
  • Gate Plate: securityGatePlate
  • Door Industrial Powered: garageDoorIndustrial_Powered
  • Reinforced Door Wooden: secureReinforcedDoorWooden
  • Hatch_v1: scrapHatch_v1
  • Hatch_v2: scrapHatch_v2
  • Hatch_v3: scrapHatch_v3
  • Door Double Steel: cellarDoorDoubleSteel
  • Door01: vaultDoor01
  • Door02: vaultDoor02
  • Door03: vaultDoor03
  • Hatch_v1: vaultHatch_v1
  • Hatch_v2: vaultHatch_v2
  • Hatch_v3: vaultHatch_v3
  • Door Wooden: secureDoorWooden
  • Door Double Wood: cellarDoorDoubleWood
Electricity
  • Box Broken: breakerBoxBroken
  • Box Closed: breakerBoxClosed
  • Box Open: breakerBoxOpen
  • Box Wall Closed: breakerBoxWallClosed
  • Box Wall Open: breakerBoxWallOpen
  • cable1: cable1
  • Corner: conduit01Corner
  • Curve: conduit01Curve
  • duit01: conduit01
  • End: conduit01End
  • Single Angle: conduitSingle90Angle
  • Single Centered: conduitSingleCentered
  • Single Centered End: conduitSingleCenteredEnd
  • Single Corner: conduitSingleCorner
  • Single Offset: conduitSingleOffset
  • Single Offset End: conduitSingleOffsetEnd
  • Triple Angle End: conduitTriple90AngleEnd
  • Panel Base Blue: controlPanelBase01Blue
  • Panel Base Blue: controlPanelBase02Blue
  • Panel Base Blue: controlPanelBase03Blue
  • Panel Base Blue: controlPanelBase04Blue
  • Panel Base Blue: controlPanelBase05Blue
  • Panel Base Blue: controlPanelBase06Blue
  • Panel Base Blue: controlPanelBase07Blue
  • Panel Base Blue: controlPanelBase08Blue
  • Panel Base Green: controlPanelBase01Green
  • Panel Base Green: controlPanelBase02Green
  • Panel Base Green: controlPanelBase03Green
  • Panel Base Green: controlPanelBase04Green
  • Panel Base Green: controlPanelBase05Green
  • Panel Base Green: controlPanelBase06Green
  • Panel Base Green: controlPanelBase07Green
  • Panel Base Green: controlPanelBase08Green
  • Panel Base Grey: controlPanelBase01Grey
  • Panel Base Grey: controlPanelBase02Grey
  • Panel Base Grey: controlPanelBase03Grey
  • Panel Base Grey: controlPanelBase04Grey
  • Panel Base Grey: controlPanelBase05Grey
  • Panel Base Grey: controlPanelBase06Grey
  • Panel Base Grey: controlPanelBase07Grey
  • Panel Base Grey: controlPanelBase08Grey
  • Panel Base Red: controlPanelBase01Red
  • Panel Base Red: controlPanelBase02Red
  • Panel Base Red: controlPanelBase03Red
  • Panel Base Red: controlPanelBase04Red
  • Panel Base Red: controlPanelBase05Red
  • Panel Base Red: controlPanelBase06Red
  • Panel Base Red: controlPanelBase07Red
  • Panel Base Red: controlPanelBase08Red
  • Panel Base White: controlPanelBase01White
  • Panel Base White: controlPanelBase02White
  • Panel Base White: controlPanelBase03White
  • Panel Base White: controlPanelBase04White
  • Panel Base White: controlPanelBase05White
  • Panel Base White: controlPanelBase06White
  • Panel Base White: controlPanelBase07White
  • Panel Base White: controlPanelBase08White
  • Panel Base01: controlPanelBase01
  • Panel Base02: controlPanelBase02
  • Panel Base03: controlPanelBase03
  • Panel Base04: controlPanelBase04
  • Panel Base05: controlPanelBase05
  • Panel Base06: controlPanelBase06
  • Panel Base07: controlPanelBase07
  • Panel Base08: controlPanelBase08
  • Panel Corner: controlPanelCorner
  • Panel Corner Blue: controlPanelCornerBlue
  • Panel Corner Green: controlPanelCornerGreen
  • Panel Corner Grey: controlPanelCornerGrey
  • Panel Corner Red: controlPanelCornerRed
  • Panel Corner White: controlPanelCornerWhite
  • Panel Top Blue: controlPanelTop01Blue
  • Panel Top Blue: controlPanelTop02Blue
  • Panel Top Blue: controlPanelTop03Blue
  • Panel Top Blue: controlPanelTop04Blue
  • Panel Top Blue: controlPanelTop05Blue
  • Panel Top Blue: controlPanelTop06Blue
  • Panel Top Blue: controlPanelTop07Blue
  • Panel Top Green: controlPanelTop01Green
  • Panel Top Green: controlPanelTop02Green
  • Panel Top Green: controlPanelTop03Green
  • Panel Top Green: controlPanelTop04Green
  • Panel Top Green: controlPanelTop05Green
  • Panel Top Green: controlPanelTop06Green
  • Panel Top Green: controlPanelTop07Green
  • Panel Top Grey: controlPanelTop01Grey
  • Panel Top Grey: controlPanelTop02Grey
  • Panel Top Grey: controlPanelTop03Grey
  • Panel Top Grey: controlPanelTop04Grey
  • Panel Top Grey: controlPanelTop05Grey
  • Panel Top Grey: controlPanelTop06Grey
  • Panel Top Grey: controlPanelTop07Grey
  • Panel Top Red: controlPanelTop01Red
  • Panel Top Red: controlPanelTop02Red
  • Panel Top Red: controlPanelTop03Red
  • Panel Top Red: controlPanelTop04Red
  • Panel Top Red: controlPanelTop05Red
  • Panel Top Red: controlPanelTop06Red
  • Panel Top Red: controlPanelTop07Red
  • Panel Top White: controlPanelTop01White
  • Panel Top White: controlPanelTop02White
  • Panel Top White: controlPanelTop03White
  • Panel Top White: controlPanelTop04White
  • Panel Top White: controlPanelTop05White
  • Panel Top White: controlPanelTop06White
  • Panel Top White: controlPanelTop07White
  • Panel Top01: controlPanelTop01
  • Panel Top02: controlPanelTop02
  • Panel Top03: controlPanelTop03
  • Panel Top04: controlPanelTop04
  • Panel Top05: controlPanelTop05
  • Panel Top06: controlPanelTop06
  • Panel Top07: controlPanelTop07
  • Box01: electricalBox01
  • Electrical Box_01: utilityElectricalBox_01
  • Electrical Box_02: utilityElectricalBox_02
  • Electric Fence Post: electricfencepost
  • usebox: fusebox
  • orbank: generatorbank
  • sensor: motionsensor
Weapons
  • .44 Magnum: gun44Magnum
  • AK-47 Assault Rifle: gunAK47
  • Blunderbuss: gunBlunderbuss
  • Compound Bow: gunCompoundBow
  • Crossbow: gunCrossbow
  • Hunting Rifle: gunHuntingRifle
  • Marksman Rifle: gunMR10
  • Pistol: gunPistol
  • Shotgun: gunPumpShotgun
  • Rocket Launcher: gunRocketLauncher
  • SMG-5: gunSMG5
  • Wooden Bow: gunWoodenBow
  • Molotov Cocktail: thrownAmmoMolotovCocktail
  • Pipe Bomb: thrownAmmoPipeBomb
  • Bot Robotics Parts: gunBotRoboticsParts
  • Bot T1Junk Sledge: gunBotT1JunkSledge
  • Bot T2Junk Turret: gunBotT2JunkTurret
  • Bot T3Junk Drone: gunBotT3JunkDrone
  • Bow T0Primitive Bow: gunBowT0PrimitiveBow
  • Bow T1Iron Crossbow: gunBowT1IronCrossbow
  • Bow T1Wooden Bow: gunBowT1WoodenBow
  • Bow T1Wooden 1: Bow Parts: gunBowT1WoodenBowParts
  • Bow T3Compound Bow: gunBowT3CompoundBow
  • Bow T3Compound Crossbow: gunBowT3CompoundCrossbow
  • Explosives T3Rocket Launcher: gunExplosivesT3RocketLauncher
  • Explosives T3Rocket 3: Launcher Parts: gunExplosivesT3RocketLauncherParts
  • Handgun T0Pipe Pistol: gunHandgunT0PipePistol
  • Handgun T1Pistol Pistol: gunHandgunT1Pistol
  • Handgun T1Pistol Parts: gunHandgunT1PistolParts
  • Handgun T2Magnum Magnum44: gunHandgunT2Magnum44
  • Handgun T3Desert Vulture: gunHandgunT3DesertVulture
  • Handgun T3 SMG5: gunHandgunT3SMG5
  • MGT0Pipe PipeMachine Gun: gunMGT0PipeMachineGun
  • MGT1 AK47: gunMGT1AK47
  • MGT1AK47Parts Parts: gunMGT1AK47Parts
  • MGT2Tactical AR: gunMGT2TacticalAR
  • MGT3 M60: gunMGT3M60
  • Rifle T0Pipe Rifle: gunRifleT0PipeRifle
  • Rifle T1Hunting Rifle: gunRifleT1HuntingRifle
  • Rifle T1Hunting 1: Rifle Parts: gunRifleT1HuntingRifleParts
  • Rifle T2Lever 2: Action Rifle: gunRifleT2LeverActionRifle
  • Rifle T3Sniper Rifle: gunRifleT3SniperRifle
  • Shotgun T0Pipe Shotgun: gunShotgunT0PipeShotgun
  • Shotgun T1Double Barrel: gunShotgunT1DoubleBarrel
  • Shotgun T1Double 1: Barrel Parts: gunShotgunT1DoubleBarrelParts
  • Shotgun T2Pump Shotgun: gunShotgunT2PumpShotgun
  • Shotgun T3Auto Shotgun: gunShotgunT3AutoShotgun
  • Wpn Baton T0Pipe 0: Pipe Baton: meleeWpnBatonT0PipeBaton
  • Wpn Baton T2Stun 2: Stun Baton: meleeWpnBatonT2StunBaton
  • Wpn baton Stun: StunBaton BatonParts: meleeWpnBatonT2StunBatonParts
  • Wpn Blade T0Bone 0: Bone Knife: meleeWpnBladeT0BoneKnife
  • Wpn Blade T1Candy 1: Candy Knife: meleeWpnBladeT1CandyKnife
  • Wpn Blade T1Hunting 1: Hunting Knife: meleeWpnBladeT1HuntingKnife
  • Wpn Blade T3Machete Machete: meleeWpnBladeT3Machete
  • Wpn Blade T3Machete 3: Machete Parts: meleeWpnBladeT3MacheteParts
  • Wpn Club T0Wooden 0: Wooden Club: meleeWpnClubT0WoodenClub
  • Wpn Club T1Baseball 1: Baseball Bat: meleeWpnClubT1BaseballBat
  • Wpn Club T1Candy 1: Candy Club: meleeWpnClubT1CandyClub
  • Wpn Club T3Steel 3: Steel Club: meleeWpnClubT3SteelClub
  • Wpn club Steel: SteelClub ClubParts: meleeWpnClubT3SteelClubParts
  • Wpn Knuckles T0Leather 0: Leather Knuckles: meleeWpnKnucklesT0LeatherKnuckles
  • Wpn Knuckles T1Iron 1: Iron Knuckles: meleeWpnKnucklesT1IronKnuckles
  • Wpn Knuckles T3Steel 3: Steel Knuckles: meleeWpnKnucklesT3SteelKnuckles
  • Wpn knuckles Steel: SteelKnuckles KnucklesParts: meleeWpnKnucklesT3SteelKnucklesParts
  • Wpn Sledge T0Stone 0: Stone Sledgehammer: meleeWpnSledgeT0StoneSledgehammer
  • Wpn Sledge T1Iron 1: Iron Sledgehammer: meleeWpnSledgeT1IronSledgehammer
  • Wpn Sledge T3Steel 3: Steel Sledgehammer: meleeWpnSledgeT3SteelSledgehammer
  • Wpn sledge Steel: SteelSledgehammer
  • Sledgehammer Parts: meleeWpnSledgeT3SteelSledgehammerParts
  • Wpn Spear T0Stone 0: Stone Spear: meleeWpnSpearT0StoneSpear
  • Wpn Spear T1Iron 1: Iron Spear: meleeWpnSpearT1IronSpear
  • Wpn Spear T3Steel 3: Steel Spear: meleeWpnSpearT3SteelSpear
  • Wpn spear Steel: SteelSpear SpearParts: meleeWpnSpearT3SteelSpearParts
Ammunition
  • .44 Magnum AP Round: ammo44MagnumBulletAP
  • .44 Magnum Bullet Ap: ammo44MagnumBulletAP
  • .44 Magnum Bullet Ball: ammo44MagnumBulletBall
  • .44 Magnum Bullet HP: ammo44MagnumBulletHP
  • .44 Magnum Round: ammo44MagnumBullet
  • .762 mm Bullet AP: ammo762mmBulletAP
  • .762 mm Bullet Ball: ammo762mmBulletBall
  • .762 mm Bullet HP: ammo762mmBulletHP
  • 7.62mm AP Round: ammo762mmBulletAP
  • 7.62mm Round: ammo762mmBulletFMJ
  • 9mm Bullet AP: ammo9mmBulletAP
  • 9mm Bullet Ball: ammo9mmBulletBall
  • 9mm Bullet HP: ammo9mmBulletHP
  • 9mm JHP Round: ammo9mmBulletJHP
  • 9mm Round: ammo9mmBullet
  • Ammo Molotov Cocktail: thrownAmmoMolotovCocktail
  • Ammo Pipe Bomb: thrownAmmoPipeBomb
  • Blunderbuss Ammo: ammoBlunderbuss
  • Buckshot: resourceBuckshot
  • Dynamite: thrownDynamite
  • Exploding Arrow: ammoArrowExploding
  • Exploding Bolt: ammoCrossbowBoltExploding
  • Exploding Crossbow Bolt: ammoCrossbowBoltExploding
  • Feral Vomit: ammoProjectileZombieVomitFeral
  • Flaming Arrow: ammoArrowFlaming
  • Flaming Bolt: ammoCrossbowBoltFlaming
  • Frag Rocket: ammoRocketFrag
  • Gas Can: ammoGasCan
  • Grenade Contact: thrownGrenadeContact
  • Grenade: thrownGrenade
  • Iron Arrow: ammoArrowIron
  • Iron Bolt: ammoCrossbowBoltIron
  • Iron Crossbow Bolt: ammoCrossbowBoltIron
  • Iron Dart: ammoDartIron
  • Iron Dart: ammoDartSteel
  • Junk Turret AP: ammoJunkTurretAP
  • Junk Turret Regular: ammoJunkTurretRegular
  • Junk Turret Shell: ammoJunkTurretShell
  • Mutated: ammoProjectileZombieMutated
  • Radiated Vomit: ammoProjectileZombieVomitRadiated
  • Rocket HE: ammoRocketHE
  • Shotgun Breacher Slug: ammoShotgunBreachingSlug
  • Shotgun Shell: ammoShotgunShell
  • Shotgun Slug: ammoShotgunSlug
  • Steel Arrow AP: ammoArrowSteelAP
  • Steel Arrow: ammoArrowSteelAP
  • Steel Bolt AP: ammoCrossbowBoltSteelAP
  • Steel Crossbow Bolt: ammoCrossbowBoltSteelAP
  • Stone Arrow: ammoArrowStone
  • Stone Bolt: ammoCrossbowBoltStone
  • Stone Crossbow Bolt: ammoCrossbowBoltStone
  • Timed Charge: thrownTimedCharge
  • Vomit: ammoProjectileZombieVomit
  • Vulture Vomit: ammoProjectileVultureVomit
Melee
  • Bone Knife: meleeBoneShiv
  • Candy Cane Club: meleeCandyCaneClub
  • Candy Cane Knife: meleeCandyCaneShiv
  • Barbed Club: meleeClubBarbed
  • Iron Reinforced Club: meleeClubIron
  • Spiked Club: meleeClubSpiked
  • Wooden Club: meleeClubWood
  • Hunting Knife: meleeToolHuntingKnife
  • Machete: meleeToolMachete
  • Iron Sledgehammer: meleeToolSledgehammer
  • Advanced Muffled Connectors: modArmorAdvancedMuffledConnectors
  • Advanced Muffled Connectors Schematic: modArmorAdvancedMuffledConnectorsSchematic
  • Customized Fittings: modArmorCustomizedFittings
  • Customized Fittings Schematic: modArmorCustomizedFittingsSchematic
  • Helmet Light: modArmorHelmetLight
  • Helmet Light Schematic: modArmorHelmetLightSchematic
  • Improved Fittings: modArmorImprovedFittings
  • Improved Fittings Schematic: modArmorImprovedFittingsSchematic
  • Muffled Connectors: modArmorMuffledConnectors
  • Muffled Connectors Schematic: modArmorMuffledConnectorsSchematic
Book
  • Flaming Arrow Schematic: ammoArrowFlamingSchematic
  • Exploding Crossbow Bolt Schematic: ammoCrossbowBoltExplodingSchematic
  • Gas Can Schematic: ammoGasCanSchematic
  • Shotgun Slug Schematic: ammoShotgunSlugSchematic
  • Leather Armor Schematic: armorLeatherChestSchematic
  • Scrap Armor Schematic: armorScrapChestSchematic
  • Steel Armor Schematic: armorSteelChestSchematic
  • Battery Bank Schematic: batterybankSchematic
  • Tasting And Brewing: beerSchematic
  • First Aid Kit Schematic: firstAidKitSchematic
  • Enforcer Magazine: gun44MagnumSchematic
  • AK-47 Schematic: gunAK47Schematic
  • Compound Bow Schematic: gunCompoundBowSchematic
  • Crossbow Schematic: gunCrossbowSchematic
  • Hunting Rifle Schematic: gunHuntingRifleSchematic
  • MR-10 Schematic: gunMR10Schematic
  • Pistol Book: gunPistolSchematic
  • Shotgun Schematic: gunPumpShotgunSchematic
  • Rocket Launcher Schematic: gunRocketLauncherSchematic
  • SMG-5 Schematic: gunSMG5Schematic
  • Nailgun Schematic: gunToolNailgunSchematic
  • Auger Schematic: meleeToolAugerSchematic
  • Chainsaw Schematic: meleeToolChainsawSchematic
  • Hunting Knife Book: meleeToolHuntingKnifeSchematic
  • Sledgehammer Schematic: meleeToolSledgehammerSchematic
  • Barrel Extender Schematic: modGunBarrelExtenderSchematic
  • Bipod Schematic: modGunBipodSchematic
  • Polymer String Schematic: modGunBowPolymerStringSchematic
  • Shotgun Choke Schematic: modGunChokeSchematic
  • Cripple 'Em Schematic: modGunCrippleEmSchematic
  • Shotgun Duckbill Schematic: modGunDuckbillSchematic
  • Weapon Flashlight Schematic: modGunFlashlightSchematic
  • Fore Grip Schematic: modGunForegripSchematic
  • Magazine Extender Schematic: modGunMagazineExtenderSchematic
  • Feel the Heat Schematic: modGunMeleeFeelTheHeatSchematic
  • Rad Remover Schematic: modGunMeleeRadRemoverSchematic
  • The Hunter Schematic: modGunMeleeTheHunterSchematic
  • Muzzle Brake Schematic: modGunMuzzleBrakeSchematic
  • Reflex Sight Schematic: modGunReflexSightSchematic
  • Retracting Stock Schematic: modGunRetractingStockSchematic
  • Rod and Spring Replacement Schematic: modGunRodAndSpringSchematic
  • Scope 8x Schematic: modGunScopeLargeSchematic
  • Scope 4x Schematic: modGunScopeMediumSchematic
  • Scope 2x Schematic: modGunScopeSmallSchematic
  • Silencer Schematic: modGunSoundSuppressorSilencerSchematic
  • Trigger Group: Full Auto Schematic: modGunTriggerGroupAutomaticSchematic
  • Trigger Group: Burst Schematic: modGunTriggerGroupBurstSchematic
  • Trigger Group: Semi Schematic: modGunTriggerGroupSemiSchematic
  • Bunker Buster Schematic: modMeleeBunkerBusterSchematic
  • Barbed Wire Mod Schematic: modMeleeClubBarbedWireSchematic
  • Burning Shaft Mod Schematic: modMeleeClubBurningShaftSchematic
  • Metal Spikes Mod Schematic: modMeleeClubMetalSpikesSchematic
  • Ergonomic Grip Schematic: modMeleeErgonomicGripSchematic
  • Fortifying Grip Schematic: modMeleeFortifyingGripSchematic
  • Grave Digger Schematic: modMeleeGraveDiggerSchematic
  • Iron Breaker Schematic: modMeleeIronBreakerSchematic
  • Serrated Blade Schematic: modMeleeSerratedBladeSchematic
  • Structural Brace Schematic: modMeleeStructuralBraceSchematic
  • Tempered Blade Schematic: modMeleeTemperedBladeSchematic
  • Weighted Head Schematic: modMeleeWeightedHeadSchematic
  • Wood Splitter: modMeleeWoodSplitterSchematic
  • Sawed-off Shotgun Barrel Schematic: modShotgunSawedOffBarrelSchematic
  • Painting: Decorations: paintMagazineDecorations
  • Painting: Faux: paintMagazineFaux
  • Painting: Masonry: paintMagazineMasonry
  • Painting: Metal: paintMagazineMetal
  • Painting: Wall Coverings: paintMagazineWallCoverings
  • Painting: Wood and Roofing: paintMagazineWoodAndRoofing
  • Schematic Test: schematicMaster
  • Minibikes For Dumbshits: vehicleMinibikesForDumbshitsSchematic
  • Art of Mining: Lucky Strike: bookArtOfMiningLuckyStrike
  • Auto Weapons Damage: bookAutoWeaponsDamage
  • Bar Brawling 1: Basic Moves: bookBarBrawling1BasicMoves
  • Batter Up: Big Hits: bookBatterUpBigHits
  • Enforcer Damage: bookEnforcerDamage
  • Firemans Almanac Heat: bookFiremansAlmanacHeat
  • Hunting Journal Bears: bookHuntingJournalBears
  • Lucky Looter Dukes: bookLuckyLooterDukes
  • Needle and Thread: Winter Wear: bookNeedleAndThreadWinterWear
  • Night Stalker: Stealth Damage: bookNightStalkerStealthDamage
  • Pistol Pete: Take Aim: bookPistolPeteTakeAim
  • Rangers Arrow Recovery: bookRangersArrowRecovery
  • Shotgun Messiah Damage: bookShotgunMessiahDamage
  • Sniper Damage: bookSniperDamage
  • Spear Hunter Damage: bookSpearHunter1Damage
  • Tech Junkie Damage: bookTechJunkie1Damage
  • The Great: Heist Safes: bookTheGreatHeistSafes
  • Urban Combat Landing: bookUrbanCombatLanding
  • Waste Treasures Honey: bookWasteTreasuresHoney
Clothes
  • Bandana: bandana
  • Baseball Cap: ballCap
  • BDU Bottoms: armyPants
  • BDU Top: armyShirt
  • Black Goth Boots: gothBootsBlack
  • Black Goth Pants: gothicPants
  • Blue Denim Pants: denimPants
  • Cigar: cigar
  • Cigarette: cigarette
  • Cloth Boots: armorClothBoots
  • Cloth Gloves: armorClothGloves
  • Cloth Hat: armorClothHat
  • Cloth Jacket: armorClothJacket
  • Cloth Pants: armorClothPants
  • College Jacket: jacketLetter
  • Cowboy Boots: cowboyBoots
  • Cowboy Hat: cowboyHat
  • Dress Shoes: dressShoes
  • Facial Piercings: facialPiercings
  • Flannel Shirt: flannelShirt
  • Football Helmet: armorFootballHelmet
  • Gasmask: gasMask
  • Hazmat Boots: hazmatBoots
  • Hazmat Gloves: hazmatGloves
  • Hazmat Jacket: hazmatShirt
  • Hazmat Mask: hazmatMask
  • Hazmat Pants: hazmatPants
  • Hooded Sweatshirt: hoodedSweatshirt
  • Iron Boots: armorIronBoots
  • Iron Chest Armor: armorIronChest
  • Iron Gloves: armorIronGloves
  • Iron Helmet: armorIronHelmet
  • Iron Leg Armor: armorIronLegs
  • Jacket: jacketWhite
  • Leather Boots: armorLeatherBoots
  • Leather Chest Armor: armorLeatherChest
  • Leather Duster: leatherDuster
  • Leather Gloves: armorLeatherGloves
  • Leather Hood: armorLeatherHood
  • Leather Leg Armor: armorLeatherPants
  • Leather Pants: armorLeatherPants
  • Leather Poncho: leatherPoncho
  • Lucky Goggles: aviatorGoggles
  • Military Boots: armorMilitaryBoots
  • Military Gloves: armorMilitaryGloves
  • Military Helmet: armorMilitaryHelmet
  • Military Leg Armor: armorMilitaryLegs
  • Military Set: armorMilitarySetParts
  • Military Vest: armorMilitaryVest
  • Mining Helmet: armorMiningHelmet
  • Nerdy Glasses: nerdGlasses
  • Night Vision Goggles: nightvisionGoggles
  • Overalls: overalls
  • Padded Boots: armorClothBoots
  • Padded Chest Armor: armorClothJacket
  • Padded Gloves: armorClothGloves
  • Padded Hood: armorClothHat
  • Padded Leg Armor: armorClothPants
  • Plant Fiber Gloves: plantFiberGloves
  • Plant Fiber Hood: plantFiberHood
  • Plant Fiber Pants: plantFiberPants
  • Plant Fiber Shirt: plantFiberShirt
  • Plant Fiber Shoes: plantFiberShoes
  • Press Boy Cap: pressboyCap
  • Puffer Coat: pufferCoat
  • Running Shoes: runningShoes
  • Santa Hat: armorSantaHat
  • Santa Hat: santaHat
  • Scrap Boots: armorScrapBoots
  • Scrap Chest Armor: armorScrapChest
  • Scrap Gloves: armorScrapGloves
  • Scrap Helmet: armorScrapHelmet
  • Scrap Leg Armor: armorScrapLegs
  • Shades: shades
  • Shirt: shirt
  • Shorts: denimShortsPants
  • Ski Goggles: goggles
  • Skirt: skirt
  • Skull Cap: skullCap
  • Steel Boots: armorSteelBoots
  • Steel Chest Armor: armorSteelChest
  • Steel Gloves: armorSteelGloves
  • Steel Helmet: armorSteelHelmet
  • Steel Leg Armor: armorSteelLegs
  • Steel Set: armorSteelSetParts
  • Suit Jacket: suitJacket
  • Suit Pants: suitPants
  • SWAT Helmet: armorSwatHelmet
  • Sweatshirt: sweatshirt
  • Tank Top: tankTop
  • T-Shirt: tshirt
  • Worn Boots: wornBoots
Trap
  • Barbed Wire Fence: barbedFence
  • Barbed Wire: barbedWireSheet
  • Air Filter Land Mine: mineAirFilter
  • Tin Land Mine: mineCandyTin
  • Hubcap Land Mine: mineHubcap
  • R Iron Log Spike 5: rScrapIronLogSpike5
  • Reinforced Wood Log Spike 2: rWoodLogSpike2
  • Reinforced Wood Metal Log Spike 3: rWoodMetalLogSpike3
  • Iron Log Spike: scrapIronLogSpike4
  • Steel Log Spike 6: steelLogSpike6
  • Explosive Charge (Ammo): tnt
  • Trap Spikes Damage 1: trapSpikesDamage1
  • Trap Spikes Damage 2: trapSpikesDamage2
  • Trap Spikes Damage 3: trapSpikesDamage3
  • Trap Spikes Damage 4: trapSpikesDamage4
  • Trap Spikes Damage 5: trapSpikesDamage5
  • Iron Spikes Trap 1: trapSpikesIronDmg1
  • Iron Spikes Trap 2: trapSpikesIronDmg2
  • Wood Spikes: trapSpikesNew
  • Wood Spikes Trap 1: trapSpikesWoodDmg1
  • Wood Spikes Trap 2: trapSpikesWoodDmg2
  • Wood Log Spike: woodLogSpike1
  • Barbedwire Fence: barbedFence
  • Blade Trap: bladeTrap
  • Spikes Trap POI: ironSpikesTrap1POI
  • Spikes Trap POI: ironSpikesTrap2POI
  • Spikes Trap Blood POI: ironSpikesTrapBloodPOI
  • Glass 2: BusinessSheet Sheet1x2: trapGlassBusinessSheet1x2
  • Spikes Damage1: trapSpikesDamage1
  • Spikes Damage2: trapSpikesDamage2
  • Spikes Damage3: trapSpikesDamage3
  • Spikes Damage4: trapSpikesDamage4
  • Spikes Damage5: trapSpikesDamage5
  • Spikes Iron Dmg1: trapSpikesIronDmg1
  • Spikes Iron Dmg2: trapSpikesIronDmg2
  • Spikes New: trapSpikesNew
  • Spikes Scrap: Iron Master: trapSpikesScrapIronMaster
  • Spikes Wood Dmg1: trapSpikesWoodDmg1
  • Spikes Wood Dmg2: trapSpikesWoodDmg2
  • Spikes Wood Master: trapSpikesWoodMaster
  • Spikes Trap POI: woodSpikesTrap1POI
  • Spikes Trap POI: woodSpikesTrap2POI
  • Spikes Trap Blood POI: woodSpikesTrapBloodPOI
  • Barbedwire Sheet: barbedWireSheet
  • Trap: flamethrowerTrap
  • Boards trap TrapBlock:: looseBoardsTrapBlock1x1Ceiling
  • Boards 3:: looseBoardsTrapBlock3x3
  • Boards trap TrapBlock: 3x 3Destroyed: looseBoardsTrapBlock3x3Destroyed
  • Boards Trap Block 3: Destroyed Half: looseBoardsTrapBlock3x3DestroyedHalf
  • Boards Trap Block 3x 3: Half Offset: looseBoardsTrapBlock3x3DestroyedHalfOffset
  • Boards trap TrapBlock: 3x 3Half: looseBoardsTrapBlock3x3Half
  • Boards Trap Block 3: Half Offset: looseBoardsTrapBlock3x3HalfOffset
  • Boards Trap: Half Plate: looseBoardsTrapHalfPlate
  • Boards 1: TrapPlate Plate1x1: looseBoardsTrapPlate1x1
  • Boards trap Plate: Half Triangle: looseBoardsTrapPlateHalfTriangle
  • Boards trap Plate: Quarter Triangle: looseBoardsTrapPlateQuarterTriangle
  • Boards trap Plate:: looseBoardsTrapPlateQuarterTriangleCorner
  • Boards Trap Pole: looseBoardsTrapPole
  • Boards Trap:: looseBoardsTrapPoleCentered
  • Boards Trap:: looseBoardsTrapPolePlate
  • Boards trap Pole:: looseBoardsTrapPoleSideCentered
  • Concrete 3:: looseConcreteTrapBlock3x3
  • Concrete trap TrapBlock: 3x 3Destroyed: looseConcreteTrapBlock3x3Destroyed
  • Concrete Trap Block 3: Destroyed Half: looseConcreteTrapBlock3x3DestroyedHalf
  • Concrete Trap Block 3x 3: Half Offset: looseConcreteTrapBlock3x3DestroyedHalfOffset
  • Concrete trap TrapBlock: 3x 3Half: looseConcreteTrapBlock3x3Half
  • Concrete Trap Block 3: Half Offset: looseConcreteTrapBlock3x3HalfOffset
  • Concrete Trap Cube: looseConcreteTrapCube
  • Concrete Trap: Cube Half: looseConcreteTrapCubeHalf
  • Corrugated Metal: Trap Cube: looseCorrugatedMetalTrapCube
  • Corrugated metal Trap: Cube Half: looseCorrugatedMetalTrapCubeHalf
  • repost: tripwirepost
Container
  • Ammo Pile, Large: cntAmmoPileLarge
  • Ammo Pile, Medium: cntAmmoPileMedium
  • Ammo Pile, Small: cntAmmoPileSmall
  • Weathered Backpack: cntBackpack01
  • Moldy Backpack: cntBackpack03
  • Empty Bath Tub: cntBathTubEmpty
  • Bath Tub... filled: cntBathTubGore
  • Beverage Cooler: cntBeerCooler
  • Small Trash Bin: cntBin
  • Birdnest: cntBirdnest
  • Empty Bookcase: cntBookcaseEmpty
  • Bookcase: cntBookcaseFull
  • City Bus: cntBusCity
  • School Bus: cntBusSchool
  • Short School Bus: cntBusSchoolShort
  • Shuttle Bus: cntBusShuttle
  • Cabinet Door: cntCabinetBottomBrokenDoor
  • Cabinet Filler (No Loot): cntCabinetBottomFiller
  • Cabinet Red, Open: cntCabinetBottomOpen
  • = Cabinet Old = Random Helper: cntCabinetOldBottomLootHelper
  • Cabinet, Open: cntCabinetOldBottomOpen
  • Cabinet Rounded (No Loot): cntCabinetOldCNRRoundFiller
  • Old Sink: cntCabinetOldSink
  • Sedan: cntCar03SedanDamage0
  • Damaged Sedan: cntCar03SedanDamage1
  • Car Wreck: cntCar03SedanDamage2
  • Cash Register: cntCashRegister
  • Cash Register Empty: cntCashRegisterEmpty
  • Charcoal Grill: cntCharcoalGrillClosed
  • Charcoal Grill (Open): cntCharcoalGrillOpen
  • Wooden Chest: cntChest01
  • Chest: cntChest02
  • Coffin: cntCoffin
  • = Construction Loot = Random Helper: cntConstructionSuppliesRandomLootHelper
  • Cooler: cntCoolerClosed
  • Cooler (Open): cntCoolerOpen
  • Cupboard: cntCupboardCabinetFullOldTopClosed
  • Cupboard: cntCupboardCabinetFullRedTopClosed
  • = Cupboard Old = Random Helper: cntCupboardCabinetOldTopLootHelper
  • Cupboard Old, Open: cntCupboardCabinetOldTopOpen
  • = Cupboard Red = Random Helper: cntCupboardCabinetRedTopLootHelper
  • Cupboard Red, Open: cntCupboardCabinetRedTopOpen
  • Cupboard: cntCupboardCornerCNROld
  • Cupboard: cntCupboardCornerCNRRed
  • Desk Safe: cntDeskSafe
  • Duffle Bag: cntDuffle01
  • Dumpster: cntDumpster
  • Fancy Garbage Can: cntFancyGarbageCan
  • Courier Satchel: cntFetchQuestSatchel
  • File Cabinet: cntFileCabinetShortClosed
  • File Cabinet Short (Open): cntFileCabinetShortOpen
  • File Cabinet: cntFileCabinetTallClosed
  • File Cabinet Tall (Open): cntFileCabinetTallOpen
  • Food Pile, Large: cntFoodPileLarge
  • Food Pile, Medium: cntFoodPileMedium
  • Food Pile, Small: cntFoodPileSmall
  • Refrigerator, Stainless Steel: cntFridgeStainlessSteel
  • Refrigerator, Open: cntFridgeStainlessSteelVer2Open
  • = Garage Loot = Random Helper: cntGarageRandomLootHelper
  • Garage Storage: cntGarageStorage
  • Gas Grill: cntGasGrillClosed
  • Gas Grill (Open): cntGasGrillOpen
  • Gas Pump: cntGasPump
  • Sink: cntGraniteSink
  • Gun Safe: cntGunSafe
  • Hardened Chest: cntHardenedChestSecure
  • Laundry Basket, Empty: cntLaundryBasketVer1Empty
  • Laundry Basket: cntLaundryBasketVer2Full
  • Lockers: cntLockersShortClosed
  • Lockers Short (Open): cntLockersShortOpen
  • Lockers: cntLockersTallClosed
  • Lockers: cntLockersTallDoubleClosed
  • Lockers Tall Double (Open): cntLockersTallDoubleOpen
  • Lockers: cntLockersTallMixClosed
  • Lockers: cntLockersTallMixLinkClosed
  • Lockers Mixed 2 (open): cntLockersTallMixLinkOpen
  • Lockers Mixed 1 (open): cntLockersTallMixOpen
  • Lockers Tall (Open): cntLockersTallOpen
  • Reinforced Chest: cntLootChestHero
  • Luggage: cntLuggageBigClosed
  • Luggage, open: cntLuggageBigOpen
  • Luggage: cntLuggageMediumClosed
  • Luggage, open: cntLuggageMediumOpen
  • Luggage: cntLuggagePileAClosed
  • Luggage, open: cntLuggagePileAOpen
  • Luggage: cntLuggagePileBClosed
  • Luggage, open: cntLuggagePileBOpen
  • Mailbox: cntMailbox
  • Mail Box: cntMailBox01
  • Mail Box: cntMailBox02
  • Mail Box: cntMailBox03
  • Medicine Cabinet, Closed: cntMedicineCabinetClosed
  • Medicine Cabinet, Closed: cntMedicineCabinetFaucetClosed
  • Medicine Cabinet: cntMedicineCabinetFaucetOpen
  • Medicine Cabinet: cntMedicineCabinetOpen
  • Medical Supplies: cntMedicLootPileA
  • Medical Supplies: cntMedicLootPileB
  • Iron Desk, Open: cntMetalDesk02Open
  • = Metal Desk = Random Helper: cntMetalDesk02RandomLootHelper
  • Microwave: cntMicrowaveOvenVer1Closed
  • Microwave, Open: cntMicrowaveOvenVer1Open
  • Munitions Box: cntMunitionsBox
  • Night Stand: cntNightstandClosed
  • Night Stand (Open): cntNightstandOpen
  • Pill Case: cntPillCase
  • Medical Cabinet: cntPillCaseClosed
  • Medical Cabinet Empty: cntPillCaseEmpty
  • Purse: cntPurse01
  • Prefab Test Loot: cntQuestTestLoot
  • Retro Refrigerator: cntRetroFridgeVer1Closed
  • Retro Refrigerator, Open: cntRetroFridgeVer2Open
  • Crack-A-Book Sealed Shipping Crate: cntShippingCrateBookstore
  • Pass-N-Gas Sealed Shipping Crate: cntShippingCrateCarParts
  • Sealed Shipping Crate: cntShippingCrateHero
  • Pop-N-Pills Sealed Shipping Crate: cntShippingCrateLabEquipment
  • Shamway Sealed Shipping Crate: cntShippingCrateShamway
  • Shotgun Messiah Sealed Shipping Crate: cntShippingCrateShotgunMessiah
  • Working Stiff Sealed Shipping Crate: cntShippingCrateWorkingStiffs
  • Shopping Cart: cntShoppingCart
  • Rotting Sports Bag: cntSportsBag01
  • Weathered Sports Bag: cntSportsBag02
  • Storage Box: cntStorageGeneric
  • Old Stove: cntStoveOldVer1Closed
  • Old Stove, Open: cntStoveOldVer2Open
  • Suitcase: cntSuitcase
  • Toilet: cntToilet01
  • Fancy Toilet: cntToilet02
  • Commercial Toilet: cntToilet03
  • = Tools / Forge = Random Helper: cntToolsAndForgeRandomLootHelper
  • Trash Compactor: cntTrashCompactor
  • Trash Pile: cntTrashPile01
  • Pile of Garbage: cntTrashPile02
  • Mound of Garbage: cntTrashPile03
  • Abandoned Rubbish: cntTrashPile04
  • Rotting Trash: cntTrashPile05
  • Spoiled Trash: cntTrashPile06
  • Garbage Pile: cntTrashPile07
  • Foul Trash: cntTrashPile08
  • Old Trash: cntTrashPile09
  • Trash Can: cntTrash_can01
  • Player Vending Machine: cntVendingMachine
  • Broken Vending Machine: cntVendingMachine2Broken
  • Vending Machine Rental: cntVendingMachineTrader
  • Wall Oven: cntWallOven
  • Wall Safe: cntWallSafe
  • Washing Machine: cntWashingMachine
  • = Wasteland Loot = Random Helper: cntWastelandRandomLootHelper
  • Water Cooler Bottle: cntWaterCoolerBottle
  • Water Cooler: cntWaterCoolerFull
  • Weapons Bag: cntWeaponsBagLarge
  • Weapons Bag: cntWeaponsBagSmall
  • Wooden Desk: cntWoodDesk01Closed
  • Wooden Desk, Open: cntWoodDesk01Open
  • Tree Stump: treeStump
Food
  • Bacon and Eggs: foodBaconAndEggs
  • Baked Potato: foodBakedPotato
  • Beer: drinkJarBeer
  • Blueberry Pie: foodBlueberryPie
  • Boiled Egg: foodEggBoiled
  • Boiled Meat: foodBoiledMeat
  • Boiled Water: drinkCanBoiledWater
  • Bottled Murky Water: drinkJarRiverWater
  • Bottled Water: drinkJarBoiledWater
  • Can Beef: foodCanBeef
  • Can Catfood: foodCanCatfood
  • Can Chicken: foodCanChicken
  • Can Chili: foodCanChili
  • Can Dogfood: foodCanDogfood
  • Can Lamb: foodCanLamb
  • Can Miso: foodCanMiso
  • Can of Cat Food: foodCanCatfood
  • Can of Chili: foodCanChili
  • Can of Dog Food: foodCanDogfood
  • Can of Miso: foodCanMiso
  • Can of Murky Water: drinkCanRiverWater
  • Can of Pasta: foodCanPasta
  • Can of Pears: foodCanPears
  • Can of Peas: foodCanPeas
  • Can of Salmon: foodCanSalmon
  • Can of Sham: foodCanHam
  • Can of Stock: foodCanStock
  • Can of Tuna: foodCanTuna
  • Can Pasta: foodCanPasta
  • Can Pears: foodCanPears
  • Can Peas: foodCanPeas
  • Can Salmon: foodCanSalmon
  • Can Sham: foodCanSham
  • Can Soup: foodCanSoup
  • Can Stock: foodCanStock
  • Can Tuna: foodCanTuna
  • Charred Meat: foodCharredMeat
  • Chicken Ration: foodCanChicken
  • Chicken Soup: foodCanSoup
  • Chili Dog: foodChiliDog
  • Coffee: drinkJarCoffee
  • Corn Bread: foodCornBread
  • Corn Meal: foodCornMeal
  • Corn on the Cob: foodCornOnTheCob
  • Corn On The Cob: foodCornOnTheCob
  • Crop Blueberries: foodCropBlueberries
  • Crop Corn: foodCropCorn
  • Egg: foodEgg
  • Empty Can: drinkCanEmpty
  • Fish Tacos: foodFishTacos
  • Glass Jar: drinkJarEmpty
  • Golden Rod Tea: drinkJarGoldenRodTea
  • Grain Alcohol: drinkJarGrainAlcohol
  • Grandpa's Awesome Sauce: drinkJarGrandpasAwesomeSauce
  • Grandpa's Fergit'n Elixir: drinkJarGrandpasForgettingElixir
  • Grandpa's Learn'n Elixir: drinkJarGrandpasLearningElixir
  • Grandpa's Moonshine: drinkJarGrandpasMoonshine
  • Grilled Meat: foodGrilledMeat
  • Hobo Stew: foodHoboStew
  • Jar Beer: drinkJarBeer
  • Jar Black: Strap Coffee: drinkJarBlackStrapCoffee
  • Jar Boiled Water: drinkJarBoiledWater
  • Jar Coffee: drinkJarCoffee
  • Jar Empty: drinkJarEmpty
  • Jar Golden: Rod Tea: drinkJarGoldenRodTea
  • Jar Grandpas Moonshine: drinkJarGrandpasMoonshine
  • Jar Grandpas: Awesome Sauce: drinkJarGrandpasAwesomeSauce
  • Jar Grandpas: Forgetting Elixir: drinkJarGrandpasForgettingElixir
  • Jar Grandpas: Learning Elixir: drinkJarGrandpasLearningElixir
  • Jar of Honey: foodHoney
  • Lamb Rations: foodCanLamb
  • Large Beef Ration: foodCanBeef
  • Meat Stew: foodMeatStew
  • Mega Crush: drinkCanMegaCrush
  • Moldy Bread: foodMoldyBread
  • Old Sham Sandwich: foodShamSandwich
  • Raw Meat: foodRawMeat
  • Red Tea: drinkJarRedTea
  • Rotting Flesh: foodRottingFlesh
  • Sham Chowder: foodShamChowder
  • Steak and Potato Meal: foodSteakAndPotato
  • Vegetable Stew: foodVegetableStew
  • Yucca Cocktail: drinkJarYuccaCocktail
  • Yucca Juice Smoothie: drinkYuccaJuiceSmoothie
  • Yucca Juice: drinkJarYuccaJuice
  • Steak and Potato Meal: foodSteakAndPotato
  • Vegetable Stew: foodVegetableStew
  • Jar Pure: Mineral Water: drinkJarPureMineralWater
  • Jar Red Tea: drinkJarRedTea
  • Jar River Water: drinkJarRiverWater
  • Jar Yucca Cocktail: drinkJarYuccaCocktail
  • Jar Yucca Juice: drinkJarYuccaJuice
  • Yucca Juice Smoothie: drinkYuccaJuiceSmoothie
  • Egg: foodEgg
  • Egg Boiled: foodEggBoiled
  • Fish Tacos: foodFishTacos
  • Honey: foodHoney
  • Boiled Meat: foodBoiledMeat
  • Charred Meat: foodCharredMeat
  • Grilled Meat: foodGrilledMeat
  • Raw Meat: foodRawMeat
  • Mushroom01: mushroom01
  • Mushroom02: mushroom02
  • Crop Mushrooms: foodCropMushrooms
  • Baked Potato: foodBakedPotato
  • Crop Potato: foodCropPotato
  • Pumpkin Bread: foodPumpkinBread
  • Pumpkin Cheesecake: foodPumpkinCheesecake
  • Pumpkin Pie: foodPumpkinPie
  • Shepards Pie: foodShepardsPie
  • Spaghetti: foodSpaghetti
  • Steak And Potato: foodSteakAndPotato
  • Vegetable Stew: foodVegetableStew
  • Gumbo Stew: foodGumboStew
  • Hobo Stew: foodHoboStew
  • Meat Stew: foodMeatStew
  • Rotting Flesh: foodRottingFlesh
  • Sham Chowder: foodShamChowder
  • Sham Sandwich: foodShamSandwich
  • Tuna Fish: Gravy Toast: foodTunaFishGravyToast
  • Crop Yucca Fruit: foodCropYuccaFruit
Medical
  • Aloe Cream: medicalAloeCream
  • Antibiotics: drugAntibiotics
  • Atom Junkies: drugAtomJunkies
  • Bandage: medicalBandage
  • Blood Bag: medicalBloodBag
  • Blood Draw Kit: medicalBloodDrawKit
  • Common Name: Block ID
  • Covert Cats: drugCovertCats
  • Eye Kandy: drugEyeKandy
  • First Aid Bandage: medicalFirstAidBandage
  • First Aid Kit: medicalFirstAidKit
  • Fort Bites: drugFortBites
  • Hackers: drugHackers
  • Health Bar: drugHealthBar
  • Jail Breakers: drugJailBreakers
  • Nerd Tats: drugNerdTats
  • Oh ♥♥♥♥♥ Drops: drugOhShitzDrops
  • Painkillers: drugPainkillers
  • Plaster Cast: medicalPlasterCast
  • Recog: drugRecog
  • Rock Busters: drugRockBusters
  • Skull Crushers: drugSkullCrushers
  • Splint: medicalSplint
  • Steroids: drugSteroids
  • Sugar Butts: drugSugarButts
  • Vitamins: drugVitamins
Farming
  • Blueberries: foodCropBlueberries
  • Ear of Corn: foodCropCorn
  • Mushrooms: foodCropMushrooms
  • Potato: foodCropPotato
  • Yucca Fruit: foodCropYuccaFruit
  • Mushrooms 01 (POI): mushroom01
  • Mushrooms 02 (POI): mushroom02
  • Aloe Vera (Seed): plantedAloe1
  • Aloe Vera Plant 3 (POI): plantedAloe3Harvest
  • Blueberry (Seed): plantedBlueberry1
  • Blueberry Plant 3 (POI): plantedBlueberry3Harvest
  • Chrysanthemum (Seed): plantedChrysanthemum1
  • Chrysanthemum 3 (POI): plantedChrysanthemum3Harvest
  • Coffee (Seed): plantedCoffee1
  • Coffee Plant 3 (POI): plantedCoffee3Harvest
  • Corn (Seed): plantedCorn1
  • Corn (Growing): plantedCorn2
  • Corn Plant 3 (POI): plantedCorn3Harvest
  • Cotton (Seed): plantedCotton1
  • Cotton 3 (POI): plantedCotton3Harvest
  • Goldenrod (Seed): plantedGoldenrod1
  • Goldenrod Flower 3 (POI): plantedGoldenrod3Harvest
  • Hop (Seed): plantedHop1
  • Hop Plant 3 (POI): plantedHop3Harvest
  • Mushroom Spores (Seed): plantedMushroom1
  • Mushrooms 3 (POI): plantedMushroom3Harvest
  • Potato (Seed): plantedPotato1
  • Potato Plant 3 (POI): plantedPotato3Harvest
  • Snowberry (Seed): plantedSnowberry1
  • Snowberry Plant 3 (POI): plantedSnowberry3Harvest
  • Yucca (Seed): plantedYucca1
  • Yucca Plant 3 (POI): plantedYucca3Harvest
  • Aloe Vera Leaf: resourceCropAloeLeaf
  • Coffee Beans: resourceCropCoffeeBeans
Resources
  • Acid: resourceAcid
  • Air Filter: resourceAirFilter
  • Animal Fat: resourceAnimalFat
  • Arrow Head Iron: resourceArrowHeadIron
  • Arrow Head Steel AP: resourceArrowHeadSteelAP
  • Bone: resourceBone
  • Broken Glass: resourceBrokenGlass
  • Buckshot: resourceBuckshot
  • Bullet Casing: resourceBulletCasing
  • Bullet Tip: resourceBulletTip
  • Candle Stick: resourceCandleStick
  • Candy Tin: resourceCandyTin
  • Cement: resourceCement
  • Clay Lump: resourceClayLump
  • Cloth: resourceCloth
  • Coal: resourceCoal
  • Cobblestones: resourceCobblestones
  • Concrete Mix: resourceConcreteMix
  • Crop Aloe Leaf: resourceCropAloeLeaf
  • Crop Coffee Beans: resourceCropCoffeeBeans
  • Crushed Sand: resourceCrushedSand
  • Door Knob: resourceDoorKnob
  • Duct Tape: resourceDuctTape
  • Electric Parts: resourceElectricParts
  • Electronic Parts: resourceElectronicParts
  • Feather: resourceFeather
  • Fishing Weight: resourceFishingWeight
  • Forged Iron: resourceForgedIron
  • Forged Steel: resourceForgedSteel
  • Glue: resourceGlue
  • Gold Nugget: resourceGoldNugget
  • Gun Powder: resourceGunPowder
  • Headlight: resourceHeadlight
  • Iron Fragment: resourceIronFragment
  • Leather: resourceLeather
  • Lock Pick: resourceLockPick
  • Mechanical Parts: resourceMechanicalParts
  • Metal Pipe: resourceMetalPipe
  • Military Fiber: resourceMilitaryFiber
  • Nail: resourceNail
  • Oil: resourceOil
  • Oil Shale: resourceOilShale
  • Paint: resourcePaint
  • Paper: resourcePaper
  • Potassium Nitrate Powder: resourcePotassiumNitratePowder
  • Radiator: resourceRadiator
  • Raw Diamond: resourceRawDiamond
  • Repair Kit: resourceRepairKit
  • Rocket Casing: resourceRocketCasing
  • Rocket Tip: resourceRocketTip
  • Rock Small: resourceRockSmall
  • Scrap Brass: resourceScrapBrass
  • Scrap Iron: resourceScrapIron
  • Scrap Lead: resourceScrapLead
  • Scrap Polymers: resourceScrapPolymers
  • Sewing Kit: resourceSewingKit
  • Silver Nugget: resourceSilverNugget
  • Snow Ball: resourceSnowBall
  • Spring: resourceSpring
  • Testosterone Extract: resourceTestosteroneExtract
  • Trophy1: resourceTrophy1
  • Trophy2: resourceTrophy2
  • Trophy3: resourceTrophy3
  • Wood: resourceWood
  • Yucca Fibers: resourceYuccaFibers
  • Flower: forestFlower
  • Entity Glass Master: decoEntityGlassMaster
  • Iron Boulder: oreIronBoulder
  • Iron Cross Ctr: rustyIronCrossCtr
  • Iron No: Upgrade Master: scrapIronNoUpgradeMaster
  • Iron Pole: Support Ctr: rustyIronPoleSupportCtr
  • Iron Table: rustyIronTable
  • Scrap Iron Master: rScrapIronMaster
  • Scrap Iron Plate: rScrapIronPlate
  • Lead Boulder: oreLeadBoulder
  • Entity Metal Master: decoEntityMetalMaster
  • Metal Pile: scrapMetalPile
  • Casino coin: casinoCoin
  • Entity Polymer Master: decoEntityPolymerMaster
  • Potassium Nitrate Boulder: orePotassiumNitrateBoulder
  • Shale Boulder: oreShaleBoulder
  • Boulder Master: oreBoulderMaster
  • Pile Bricks: rubblePileBricks
  • Pile Bricks Long: rubblePileBricksLong
  • Pile Bricks Small: rubblePileBricksSmall
  • Pile Cement: rubblePileCement
  • Pile Concrete Small: rubblePileConcreteSmall
  • Resource: rockResource
  • Resource02: rockResource02
  • rock01: rock01
  • rock02: rock02
  • rock03: rock03
  • rock04: rock04
  • rock05: rock05
  • rock06: rock06
  • rock07: rock07
  • rock08: rock08
  • rock09: rock09
  • rock10: rock10
  • rock11: rock11
  • rock12: rock12
  • Slab Overhang V1: rubbleSlabOverhangV1
  • Slab Overhang V2: rubbleSlabOverhangV2
  • Slab Overhang V3: rubbleSlabOverhangV3
  • Entity Wood Master: decoEntityWoodMaster
  • OSBWoodStack Stack: OSBWoodStack
  • Pile Wood Large: rubblePileWoodLarge
  • Pile Wood Small: rubblePileWoodSmall
  • Pile Wood: Burnt Large: rubblePileWoodBurntLarge
  • Pile Wood: Burnt Small: rubblePileWoodBurntSmall
  • Ramp Bottom: rubbleRampBottom
  • Ramp Top: rubbleRampTop
  • Wood Master: rWoodMaster
Mods
  • Fuel Tank Large: modFuelTankLarge
  • Fuel Tank Small: modFuelTankSmall
  • Gun Barrel Extender: modGunBarrelExtender
  • Gun Bipod: modGunBipod
  • Gun Bow: Arrow Rest: modGunBowArrowRest
  • Gun Bow: Polymer String: modGunBowPolymerString
  • Gun Choke: modGunChoke
  • Gun Cripple Em: modGunCrippleEm
  • Gun Drum: Magazine Extender: modGunDrumMagazineExtender
  • Gun Duckbill: modGunDuckbill
  • Gun Flashlight: modGunFlashlight
  • Gun Foregrip: modGunForegrip
  • Gun Laser Sight: modGunLaserSight
  • Gun Magazine Extender: modGunMagazineExtender
  • Gun Melee: Blessed Metal: modGunMeleeBlessedMetal
  • Gun Melee: Flammable Oil: modGunMeleeFlammableOil
  • Gun Melee: Liquid Nitrogen: modGunMeleeLiquidNitrogen
  • Gun melee Ni: Cd Battery: modGunMeleeNiCdBattery
  • Gun Melee: Rad Remover: modGunMeleeRadRemover
  • Gun Melee: The Hunter: modGunMeleeTheHunter
  • Gun Muzzle Brake: modGunMuzzleBrake
  • Gun Reflex Sight: modGunReflexSight
  • Gun Retracting Stock: modGunRetractingStock
  • Gun Scope Large: modGunScopeLarge
  • Gun Scope Medium: modGunScopeMedium
  • Gun Scope Small: modGunScopeSmall
  • Gun shotgun Tube: Extender Magazine: modGunShotgunTubeExtenderMagazine
  • Gun Sound: Suppressor Silencer: modGunSoundSuppressorSilencer
  • Gun Trigger: Group Automatic: modGunTriggerGroupAutomatic
  • Gun Trigger: Group Burst: modGunTriggerGroupBurst
  • Gun Trigger: Group Semi: modGunTriggerGroupSemi
  • Melee Bunker Buster: modMeleeBunkerBuster
  • Melee Club: Barbed Wire: modMeleeClubBarbedWire
  • Melee Club: Burning Shaft: modMeleeClubBurningShaft
  • Melee Club: Metal Chain: modMeleeClubBurningShaft
  • Melee Club: Metal Spikes: modMeleeClubMetalSpikes
  • Melee Diamond Tip: modMeleeDiamondTip
  • Melee Ergonomic Grip: modMeleeErgonomicGrip
  • Melee Firemans: Axe Mod: modMeleeFiremansAxeMod
  • Melee Fortifying Grip: modMeleeFortifyingGrip
  • Melee Grave Digger: modMeleeGraveDigger
  • Melee Iron Breaker: modMeleeIronBreaker
  • Melee Serrated Blade: modMeleeSerratedBlade
  • Melee Structural Brace: modMeleeStructuralBrace
  • Melee Stun: Baton Repulsor: modMeleeStunBatonRepulsor
  • Melee Tempered Blade: modMeleeTemperedBlade:
  • Melee Weighted Head: modMeleeWeightedHead
  • Melee Wood Splitter: modMeleeWoodSplitter
  • Radiation Ready: modRadiationReady
  • Robotic drone Armor: Plating Mod: modRoboticDroneArmorPlatingMod
  • Robotic Drone: Cargo Mod: modRoboticDroneCargoMod
  • Robotic Drone: Headlamp Mod: modRoboticDroneHeadlampMod
  • Robotic Drone: Medic Mod: modRoboticDroneMedicMod
  • Robotic drone Morale: Booster Mod: modRoboticDroneMoraleBoosterMod
  • Robotic drone Stun: Weapon Mod: modRoboticDroneStunWeaponMod
  • Robotic Drone: Weapon Mod: modRoboticDroneWeaponMod
  • Shotgun Sawed: Off Barrel: modShotgunSawedOffBarrel
Tool
  • Anvil: toolAnvil
  • Auger: meleeToolAuger
  • Auger: meleeToolPickT3Auger
  • Beaker: toolBeaker
  • Bedroll: bedroll
  • Bellows: toolBellows
  • Campfire: campfire
  • Cement Mixer: cementMixer
  • Chainsaw: meleeToolChainsaw
  • Chansaw Parts: meleeToolAxeT3ChainsawParts
  • Chansaw: meleeToolAxeT3Chainsaw
  • Chemistry Station: chemistryStation
  • Claw Hammer: meleeToolClawHammer
  • Claw Hammer: meleeToolRepairT1ClawHammer
  • Cooking Grill: toolCookingGrill
  • Cooking Pot: mineCookingPot
  • Cooking Pot: toolCookingPot
  • Die Set: toolAndDieSet
  • Empty: bucketEmpty
  • Flashlight: meleeToolFlashlight02
  • Forge Crucible: toolForgeCrucible
  • Forge: forge
  • Impact Driver: meleeToolSalvageT3ImpactDriver
  • Iron Fireaxe: meleeToolAxeT1IronFireaxe
  • Iron Fireaxe: meleeToolFireaxeIron
  • Iron Garden Hoe: meleeToolHoeIron
  • Iron Hoe: meleeToolFarmT1IronHoe
  • Iron Pickaxe: meleeToolPickaxeIron
  • Iron Pickaxe: meleeToolPickT1IronPickaxe
  • Iron Shovel: meleeToolShovelIron
  • Iron Shovel: meleeToolShovelT1IronShovel
  • lanter: planter
  • Nailgun: gunToolNailgun
  • Nailgun: meleeToolRepairT3Nailgun
  • Paint Brush: meleeToolPaintTool
  • Paint Tool: meleeToolPaintTool
  • Ratchet: meleeToolSalvageT2Ratchet
  • River Water: bucketRiverWater
  • Saw: tableSaw
  • Steel Axe: meleeToolAxeT2SteelAxe
  • Steel Parts: meleeToolAllSteelParts
  • Steel Pickaxe: meleeToolPickaxeSteel
  • Steel Pickaxe: meleeToolPickT2SteelPickaxe
  • Stone Axe: meleeToolRepairT0StoneAxe
  • Stone Axe: meleeToolStoneAxe
  • Stone Shovel: meleeToolShovelStone
  • Stone Shovel: meleeToolShovelT0StoneShovel
  • Torch: meleeToolTorch
  • Wire Tool: meleeToolWireTool
  • Workbench: workbench
  • Wrench: meleeToolSalvageT1Wrench
  • Wrench: meleeToolWrench
Turrets
  • Turret: shotgunTurret
  • Auto Turret: autoTurret
Vehicles
  • Truck Accessories: vehicle4x4TruckAccessories
  • Truck Chassis: vehicle4x4TruckChassis
  • Truck Placeable: vehicle4x4TruckPlaceable
  • Bicycle Chassis: vehicleBicycleChassis
  • Bicycle Handlebars: vehicleBicycleHandlebars
  • Bicycle Placeable: vehicleBicyclePlaceable
  • Gyro Copter Accessories: vehicleGyroCopterAccessories
  • Gyro Copter Chassis: vehicleGyroCopterChassis
  • Gyrocopter Placeable: vehicleGyrocopterPlaceable
  • Minibike Chassis: vehicleMinibikeChassis
  • Minibike Handlebars: vehicleMinibikeHandlebars
  • Minibike Placeable: vehicleMinibikePlaceable
  • Motorcycle Chassis: vehicleMotorcycleChassis
  • Motorcycle Handlebars: vehicleMotorcycleHandlebars
  • Motorcycle Placeable: vehicleMotorcyclePlaceable
  • Wheels: vehicleWheels
You can try out the giveself command to spawn in-game items using their item IDs in 7 Days to Die now alongside all the new content of the Alpha 21 update.
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