
Terraria 1.4.5.8 Update: Patch Notes, Content Changes, & More
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Re-Logic recently released Version 1.4.5.7 for Terraria, and less than a week later, the developer launched the 1.4.5.8 update. But unlike the patch before it, which adds many new items and improvements to the game, this time it focuses on meaningful changes and fixes.
The Terraria 1.4.5.8 update is a hotfix centered on cleaning up specific issues, some of which appeared from the previous patch. In particular, this update makes two notable gameplay adjustments.
First, the Clay Bud, a pre-Hardmode summoner’s weapon introduced in Version 1.4.5.7, should now consistently knock enemies away from the player. Next is the Last Prism’s laser, which now has a visual representation when the user’s mana is insufficient.
Other than these two changes, Version 1.4.5.8 for Terraria introduces a host of meaningful bug fixes. One important fix concerns the Mana Regeneration Band, as previous stacking behavior could allow players to maximize their mana regeneration while continuously attacking, leading to infinite loops. The update removes this exploit while preserving the intended stacking effect.
Then there’s the Acorn Slingshot, which became an unlikely star of the 1.4.5.7 update. Before patch 1.4.5.8, this weapon, under certain conditions, would fire projectiles that could enter recursive interactions, resulting in extremely erratic behavior. If left alone, the events can potentially cause crashes. Version 1.4.5.8 fixes this issue, meaning players in Terraria servers should no longer worry about this humble slingshot turning into a potential crash trigger.
What’s New in the Terraria 1.4.5.8 Update?
The Terraria 1.4.5.8 update is a hotfix centered on cleaning up specific issues, some of which appeared from the previous patch. In particular, this update makes two notable gameplay adjustments.
First, the Clay Bud, a pre-Hardmode summoner’s weapon introduced in Version 1.4.5.7, should now consistently knock enemies away from the player. Next is the Last Prism’s laser, which now has a visual representation when the user’s mana is insufficient.
Other than these two changes, Version 1.4.5.8 for Terraria introduces a host of meaningful bug fixes. One important fix concerns the Mana Regeneration Band, as previous stacking behavior could allow players to maximize their mana regeneration while continuously attacking, leading to infinite loops. The update removes this exploit while preserving the intended stacking effect.
Then there’s the Acorn Slingshot, which became an unlikely star of the 1.4.5.7 update. Before patch 1.4.5.8, this weapon, under certain conditions, would fire projectiles that could enter recursive interactions, resulting in extremely erratic behavior. If left alone, the events can potentially cause crashes. Version 1.4.5.8 fixes this issue, meaning players in Terraria servers should no longer worry about this humble slingshot turning into a potential crash trigger.
Terraria 1.4.5.8 Patch Notes
Below are the full patch notes for the Terraria 1.4.5.8 update:Content Changes & Additions
- Clay Bud now always knocks enemies away from the player.
- Last Prism's laser now fades out if used without enough mana, to indicate its slow usage.
Bug Fixes
- Fixed Acorn Slingshot collapsing the universe on hit.
- Fixed prefixes stacking on items thrown in the world.
- Fixed Mana Regeneration Band stacking causing the player to regenerate mana at 100% speed even when using weapons. The stacking of the regeneration itself is intended and still works!
- Fixed Roller Skates preventing wings from appearing under certain circumstances.
- Fixed underwater air bubbles position for the Princess.
- Fixed paint not applying to the dungeon in certain Not the Bees seed worlds.
- Fixed the "UI Changes" section missing from 1.4.5.7 changelog!
- Fixed a certain exploit.
- Fixed Dungeon Guardian appearing in seeds where the dungeon is underground even in the intended fighting entrance.
- Fixed slow magic usage from resetting when the player uses Quick buff.
- Fixed Poison Barb applying to the Guide's arrows in singleplayer.
- Hopefully fixed crash related to Salamanders and the Bestiary in multiplayer.
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