
Palworld: All New Pals in Tides of Terraria Update - Stats, Work Suitability, & More
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Are you looking for new Pals to help maintain your base? Perhaps you want a Pal companion to help with the new fishing mechanic. Otherwise, how about a Pal that can give you additional Gold Coins? Find out more about the new Pals in the Palworld Tides of Terraria Update and their capabilities as you continue reading.
The Palworld Tides of Terraria Update adds 27 new Pals to the game’s ever-growing library of creatures players can encounter and capture. Note that this number doesn’t include the Pals you can capture in the new Terraria-themed dungeon.
Entering the new dungeon included in the Tides of Terraria Update, located at coordinates -420, -787, transports Palworld players to a reasonably small yet dangerous location filled with Terraria-themed creatures. Pal trainers can capture most of the creatures in this dungeon, albeit they won’t show up in the Paldex.
With that, the Terraria Pals included in the Version 0.6 Update are the following:
All New Pals Added in the Tides of Terraria Update

No. 6B – Fuack Ignis

- Element: Water/Fire
- Partner Skill: Fire Tackle: When activated, Fuack Ignis fire surfs towards an enemy and slams into them.
- Drops: Leather, Pal Fluids, and Flame Organ
- Work Suitability: Kindling Lv. 1, Watering Lv. 1, Handiwork Lv. 1, and Transporting Lv. 1
No. 10B – Pengullet Lux

- Element: Water/Electric
- Partner Skill: Pengullet Lux Launcer: When activated, the player equips a Rocket Launcher and fires Pengullet Lux as ammunition. Pengullet Lux explodes on contact and is incapacitated.
- Drops: Electric Organ and Pal Fluids
- Work Suitability: Watering Lv. 1, Generating Electricity Lv. 2, Handiwork Lv. 1, and Transporting Lv. 1
No. 11B – Penking Lux

- Element: Water/Electric
- Partner Skill: Unyielding Storm Commander: While fighting together, Water Pals drop more items when defeated.
- Drops: Electric Organ and Penking Plume
- Work Suitability: Watering Lv. 2, Generating Electricity Lv. 2, Handiwork Lv. 2, Mining Lv. 2, and Transporting Lv. 2
No. 23B – Killamari Primo

- Element: Neutral/Water
- Partner Skill: Fried Killamari: While in team, modifies the performance of the equipped glider. Enables gentle floating while gliding for an extended time.
- Drops: Pal Fluids and Killamari Tentacle
- Work Suitability: Watering Lv. 1, Gathering Lv. 1, and Transporting Lv. 2
No. 25B – Celaray Lux

- Element: Water/Electric
- Partner Skill: Jolt Glider: While in team, modifies the performance of the equipped glider. Increases speed while gliding for an extended time.
- Drops: Pal Fluids
- Work Suitability: Watering Lv. 1, Generating Electricity Lv. 1, and Transporting Lv. 1
No. 43B – Dumud Gild

- Element: Ground/Water
- Partner Skill: While in team, increases attack power of Ground Pals. Sometimes drops High Quality Pal Oil when assigned to Ranch, with a small chance to drop Gold Coin.
- Drops: Raw Dumud, High Quality Pal Oil, and Gold Coin
- Work Suitability: Watering Lv. 1, Mining Lv. 2, Transporting Lv. 1, and Farming Lv. 1
No. 82B – Azurobe Cryst

- Element: Ice/Dragon
- Partner Skill: Icewing Dance: Can be ridden to travel on water. Changes the player's attack type to Ice while mounted.
- Drops: Cloth, Pal Fluids, and Ice Organ
- Work Suitability: Cooling Lv. 3
No. 114B – Croajiro Noct

- Element: Water/Dark
- Partner Skill: Shadow Stance: When activated, Croajiro Noct swells its abdomen and channels its loyalty to build up energy. Climbing on top will propel the player high into the air. While in team, increases attack power of Dark Pals.
- Drops: Pal Fluids, Cloth, and Venom Gland
- Work Suitability: Watering Lv. 1, Handiwork Lv. 1, Gathering Lv. 1, and Transporting Lv. 1
No. 141 – Herbil

- Element: Grass/Neutral
- Partner Skill: Herbil Pulse: While in team, Herbil uses its healing powers to revive the player when incapacitated.
- Drops: Leather and Red Berries
- Work Suitability: Planting Lv. 2, Gathering Lv. 1, and Transporting Lv. 1
No. 142 – Icelyn

- Element: Ice
- Partner Skill: Witch’s Icy Veil: While fighting together, changes the player's attack type to Ice.
- Drops: Ice Organ and Precious Plume
- Work Suitability: Handiwork Lv. 2, Medicine Production Lv. 2, Cooling Lv. 3, and Transporting Lv. 1
No. 143 – Frostplume

- Element: Ice
- Partner Skill: Peacock Pounce: While fighting together, Frostplume's icy aura sharpens your focus, improving reload speed.
- Drops: Ice Organ
- Work Suitability: Gathering Lv. 1 and Cooling Lv. 2
No. 144 – Palumba

- Element: Grass
- Partner Skill: Samba Step: Can be ridden. Runs faster over grass.
- Drops: Bone
- Work Suitability: Planting Lv. 2, Gathering Lv. 2, and Mining Lv. 3
No. 145 – Braloha

- Element: Grass/Ground
- Partner Skill: Balmy Weather: Can be ridden. While at a base, shortens the time it takes Pals assigned to Breeding Farm to produce eggs. (Effect does not stack.)
- Drops: Leather, Red Berries, Lettuce Seeds, and Tomato Seeds
- Work Suitability: Planting Lv. 4, Gathering Lv. 4, and Mining Lv. 2
No. 146 – Munchill

- Element: Ice/Water
- Partner Skill: Icy Maw: While in team, Munchill cools ingredients inside its mouth, making the food in your inventory less likely to spoil.
- Drops: Pal Fluids and Munchill Meat
- Work Suitability: Watering Lv. 1, Cooling Lv. 2, and Transporting Lv. 1
No. 147 – Polapup

- Element: Ice/Water
- Partner Skill: Rider of the Snowy Mountain: Can be ridden. Can slide quickly down slopes.
- Drops: Ice Organ
- Work Suitability: Watering Lv. 2 and Cooling Lv. 3
No. 148 – Turtacle

- Element: Water
- Partner Skill: Spikey Carrier: While in team, Turtacle helps carry supplies, decreasing the weight of armor in the player's inventory.
- Drops: Pal Fluids and Bone
- Work Suitability: Watering Lv. 2, Mining Lv. 1, and Transporting Lv. 1
No. 148B – Turtacle Terra

- Element: Water/Ground
- Partner Skill: Shiny Hauler: While in team, Turtacle Terra helps carry supplies, decreasing the weight of armor in the player's inventory. Also increases attack power of Ground Pals.
- Drops: Pal Fluids and Bone
- Work Suitability: Watering Lv. 2, Mining Lv. 1, and Transporting Lv. 1
No. 149 – Jellroy

- Element: Water/Dark
- Partner Skill: Jellroy Drop: While in team, increases items obtained from salvage. While Jelliette and Jellroy are in your base, Jellroy's watering speed is increased.
- Drops: Pal Fluids and Jellroy Bell Flesh
- Work Suitability: Watering Lv. 2, Handiwork Lv. 1, Medicine Production Lv. 1, and Transporting Lv. 1
No. 150 – Jelliette

- Element: Water
- Partner Skill: Jelliette Drop: While in team, increases items obtained from fishing. While Jelliette and Jellroy are in your base, Jelliette's watering speed is increased.
- Drops: Pal Fluids and Jelliette Bell Flesh
- Work Suitability: Watering Lv. 2, Handiwork Lv. 1, and Transporting Lv. 1
No. 151 – Gloopie

- Element: Water/Dark
- Partner Skill: Sticky Princess: While fighting together, the capture gauge decreases more slowly in the fishing minigame when the capture bars are not overlapping.
- Drops: Pal Fluids and Gloopie Tentacle
- Work Suitability: Watering Lv. 2, Handiwork Lv. 2, and Transporting Lv. 2
No. 152 – Finsider

- Element: Water
- Partner Skill: Echo Chamber: While in team, Finsider helps carry supplies, decreasing the weight of weapons in the player's inventory.
- Drops: Leather, Small Pal Soul, and Pal Fluids
- Work Suitability: Watering Lv. 2 and Transporting Lv. 1
No. 152B – Finsider Ignis

- Element: Water/Fire
- Partner Skill: Ember Chamber: While in team, Finsider Ignis helps carry supplies, decreasing the weight of weapons in the player's inventory. Also increases attack power of Fire Pals.
- Drops: Leather, Small Pal Soul, and Flame Organ
- Work Suitability: Kindling Lv. 2, Watering Lv. 2, and Transporting Lv. 1
No. 153 – Ghangler

- Element: Dark/Water
- Partner Skill: Master Night Angler: Can be ridden to travel quickly across water. While fighting together, the time it takes for Pals to bite during night fishing is reduced.
- Drops: Bone and Venom Gland
- Work Suitability: Watering Lv. 4 and Transporting Lv. 2
No. 153B – Ghangler Ignis

- Element: Fire/Water
- Partner Skill: Flame Lantern: Can be ridden to travel quickly across water. While fighting together, the time it takes for Pals to bite during night fishing is reduced.
- Drops: Bone and Flame Organ
- Work Suitability: Kindling Lv. 3, Watering Lv. 3, and Transporting Lv. 2
No. 154 – Whalaska

- Element: Ice/Water
- Partner Skill: Chilled Whale Cruiser: Can be ridden. While fighting together, fishing minigames begin with the capture gauge more filled than usual. Additionally, the capture gauge increases more rapidly while the bars are overlapping.
- Drops: Pal Fluids, Coralum Ore, Ice Organ, and Large Pal Soul
- Work Suitability: Watering Lv. 3 and Cooling Lv. 4
No. 154B – Whalaska Ignis

- Element: Ice/Fire
- Partner Skill: Cozy Whale Cruiser: Can be ridden. While fighting together, fishing minigames begin with the capture gauge more filled than usual. Additionally, the capture gauge increases more rapidly while the bars are overlapping.
- Drops: Pal Fluids, Coralum Ore, Flame Organ, and Large Pal Soul
- Work Suitability: Kindling Lv. 3 and Cooling Lv. 4
No. 155 – Neptilius

- Element: Water
- Partner Skill: Sentinel of the Great Sea: While in team, it follows up your attacks with spear strikes. Can be ridden to travel quickly across water. While mounted, it can leap high into the air over water.
- Drops: Pure Quartz, Polymer, Carbon Fiber, Diamond, and Large Pal Soul
- Work Suitability: Watering Lv. 4
Can You Capture Terraria Pals in Palworld?

- Green Slime
- Blue Slime
- Red Slime
- Purple Slime
- Illuminant Slime
- Rainbow Slime
- Enchanted Sword
- Cave Bat
- Illuminant Bat
- Eye of Cthulhu
- Demon Eye
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