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Abiotic Factor Achievements Guide: All Trophies & How to Get Them
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Make the most of your time trapped in the Facility by collecting achievements. Abiotic Factor rewards the brave and the bold for progressing through the main storyline or by sheer curiosity. Whether it’s defeating unique entities or finding obscure secrets, learn about all the obtainable achievements in Abiotic Factor as you continue reading.

Abiotic Factor Achievements Guide: All Trophies & How to Get Them

Abiotic Factor Achievements Players can claim up to 53 achievements as of Abiotic Factor Update 1.0. These trophies vary in difficulty, with some of them being as easy as completing the in-game tutorial. On the other hand, some achievements demand time, effort, and patience, such as defeating Lab Rats using specific methods.

Down Under

Abiotic Factor Down Under
  • Description: You've taken your first steps into the GATE Cascade Research Facility.
  • How to Get: Complete the game’s tutorial phase.

Crafty Creations

Abiotic Factor Crafty Creations
  • Description: You created your very first item, all by yourself, probably.
  • How to Get: Craft any item using the Crafting Bench for the first time.

One Down, One Million To Go

Abiotic Factor One Down
  • Description: Kill a pest for the very first time.
  • How to Get: Kill any pest for the first time.

Office: Managed

Abiotic Factor Office Managed
  • Description: You've scrambled through the Office Sector with barely a papercut.
  • How to Get: Complete the Office Sector.

Green Thumb

Abiotic Factor Green Thumb
  • Description: Cultivate any crop.
  • How to Get: Grow and harvest any crop.

Hackerman

Abiotic Factor Hackerman
  • Description: Hack a door or other security feature.
  • How to Get: Use a Keypad Hacker on any keypad. Unlock the crafting recipe by talking to Alice Mayfield or by collecting a Controller, LCD Screen, or Infrared Emitter. Then, use those items at the Crafting Bench to craft the Keypad Hacker.

Synced Up

Abiotic Factor Synced Up
  • Description: You've bored your way into Manufacturing West and engineered an escape.
  • How to Get: Complete the Manufacturing West sector.

Fashion Spec

Abiotic Factor Fashion Spec
  • Description: Equip a complete armor set, with a unique buff.
  • How to Get: Equip all four components of any armor set.

Accidents Happen

Abiotic Factor Accidents Happen
  • Description: You didn't make it to the toilet in time.
  • How to Get: Poop anywhere except on the toilet.

Kitted Out

Abiotic Factor Kitted Out
  • Description: Equip an item into every available slot, at the same time.
  • How to Get: Although the achievement says “every available slot,” you must only equip seven items, leaving any one slot empty to unlock the trophy.

Supremus Ordo Petrae

Abiotic Factor Supremus Ordo Petrae
  • Description: Take down 50 combatants from The Order, by any means available.
  • How to Get: Kill 50 Order soldiers.

Regaining Control

Abiotic Factor Regaining Control
  • Description: You've broken free of containment failures and explored beyond the Cascade Laboratories.
  • How to Get: Complete Cascade Laboratories.

Engineering Success

Abiotic Factor Engineering Success
  • Description: Collect the full Manufacturing uniform.
  • How to Get: Obtain the outfit from a dead body in the Upper Shipping area of Manufacturing West.

Mycelium about the Consilium

Abiotic Factor Fungus Amongus
  • Description: Enjoy the dreams of the Mycofields.
  • How to Get: Craft and wear the Mushroom Helmet. Use 1x Mushroom Peccary Skull, 1x Giga Glue, and 2x Refined Carbon to craft this item.

Lab Rat

Abiotic Factor Lab Rat
  • Description: Never go full rat.
  • How to Get: Wear the Rat Suit and Rat Pack at the same time. Kill and chop up a Lab Rat corpse to receive the Rat Suit. On the other hand, capture a Lab Rat with a Net Launcher and use a blunt weapon to kill it to receive the Rat Pack.

It Only Gets Stranger From Here

Abiotic Factor It Only Gets Stranger From Here
  • Description: You've taken your first steps into the worlds beyond our own.
  • How to Get: Approach Far Garden's exit portal.

Survive the Night

Abiotic Factor Survive the Night
  • Description: You faced the dark of Security Sector and came out the other side, different, but alive.
  • How to Get: Complete the Security Sector.

Catch a Fish

Abiotic Factor Catch a Fish
  • Description: You've successfully caught a fish, but it isn't quite what you expected!
  • How to Get: Catch any fish. Craft a Fishing Rod using 1x Stapler, 2x Desk Phone, 4x Plastic Scrap, and 2x Wood Plank at the Crafting Bench to craft this item.

Sleepwalking

Abiotic Factor Sleepwalking
  • Description: You've drifted through the Night Realm.
  • How to Get: Enter the room with the final Nightsphere in The Night Realm.

The Composers

Abiotic Factor The Composers
  • Description: You've ventured to Flathill and it left you misty-eyed.
  • How to Get: Obtain the final Power Cell in Flathill.

All Aboard

Abiotic Factor All Aboard
  • Description: You've taken a journey aboard IS-0138.
  • How to Get: Exit The Train through the portal at the end.

Field of Dreams

Abiotic Factor Field of Dreams
  • Description: You've leapt through the mushrooms of the Mycofields.
  • How to Get: Exit The Mycofields through the portal at the end.

No More Room In Helmholtz

Abiotic Factor No More Room In Helmholtz
  • Description: You've lingered through an apocalypse.
  • How to Get: Exit the Furniture Store.

Go With The Flow

Abiotic Factor Go With The Flow
  • Description: Collect the full Hydroplant uniform.
  • How to Get: Interact with the dead worker wearing the uniform in the underwater elevator shaft in the Hydroplant.

Je Suis Perdu!

Abiotic Factor Je Suis Perdu
  • Description: You've had one heck of a ski holiday.
  • How to Get: Exit Voussoir through the portal at the end.

The Big Apple

Abiotic Factor The Big Apple
  • Description: You've seen how the other half lives. Turns out, not very well.
  • How to Get: Exit The Rise Facility through the portal at the end.

Flat as a Pancake

Abiotic Factor Flat as a Pancake
  • Description: You've wandered into a reflection of another reality.
  • How to Get: Touch the grass within The World in the Mirror.

The Darkwater

Abiotic Factor The Darkwater
  • Description: You've reactivated the Hydroplant and are battle-hardened as a result.
  • How to Get: Re-activate the spillway systems in the Hydroplant.

Dummy

Abiotic Factor Dummy
  • Description: You've found a familiar friend in a familiar place. Nothing out of the Ordo here.
  • How to Get: Interact with the Pest Dummy in the tutorial section accessed via the portal in the Manufacturing West Mines.

No Running

Abiotic Factor No Running
  • Description: You've sat in the Red Chair.
  • How to Get: Exit The Pool Room.

We Don't Talk About That Place

Abiotic Factor We Don't Talk About That Place
  • Description: You found yourself upon some distant shore...
  • How to Get: Enter Some Distant Shore.

Rumble on the Royal Range

Abiotic Factor Rumble on the Royal Range
  • Description: You've completed a chilling chapter of a long lost video game.
  • How to Get: Exit Space Queen.

Rare Catch

Abiotic Factor Rare Catch
  • Description: You've fished up something rare! Lucky you.
  • How to Get: Catch any rare fish variant, such as the Oxidious Antefish, Corruscating Portal Fish, and Pelagic Moon Fish.

A Lode Off My Mind

Abiotic Factor A Lode Off My Mind
  • Description: You've met the excitable locals at the seaside hamlet of Canaan.
  • How to Get: Kill the Niketas, the priest and the leader of the Canaan cult.

Coreverse

Abiotic Factor Coreverse
  • Description: You survived the Encroachment of Anteverse 299, and restored a bit of hope in a dimly lit cavern... There may yet be more to explore.
  • How to Get: Activate the Core in The Encroachment.

The Village

Abiotic Factor The Village
  • Description: You've stumbled across something alien, and something ancient.
  • How to Get: Exit Village Den da'ko Yeer via the red portal that appears after obtaining the Anti-Fungal Gelatin.

Dark Energy

Abiotic Factor Darkenergy
  • Description: You descended into the depths of the Reactors. You feel renewed and full of energy... And something more.
  • How to Get: Enter Reactors.

Dawn Til' Dusk

Abiotic Factor Dawn Til' Dusk
  • Description: One by one, you get the job done.
  • How to Get: Complete Reactors by reactivating all four reactors.

Shadowgate

Abiotic Factor Shadowgate
  • Description: You uncovered something dark in the forests of the north.
  • How to Get: Complete Shadowgate.

Security Breach

Abiotic Factor Security Breach

Nosy Neighbor

Abiotic Factor Nosy Neighbor
  • Description: You've unlocked an Ornate Crate.
  • How to Get: Open an Ornate Crate.

Ancient Treasure

Abiotic Factor Ancient Treasure
  • Description: You've unlocked a Runic Crate.
  • How to Get: Open a Runic Crate.

Music Box

Abiotic Factor Music Box
  • Description: You've unlocked a Cacophonous Crate.
  • How to Get: Open a Cacophonous Crate.

Blind Luck

Abiotic Factor Blind Luck
  • Description: You've dismantled one of the Puppeteer's wayward creations.
  • How to Get: Kill a Symphonist. This enemy can be found in Flathill and during a Fog Phenomenon Weather Event in the Facility.

Electric Dreams

Abiotic Factor Electric Dreams
  • Description: You took Kylie Muir to the end, as promised.
  • How to Get: Bring Kylie (Trinket) to the botanical labs. Then, insert her into a security bot and go to Albatross. Obtain Kylie (Trinket) by using a Hyper-Dense Neural Chip on the tank with Kylie Muir’s disembodied brain found at the Hydroplant, particularly in the Robotics section.

Sjaund

Abiotic Factor Sjaund
  • Description: You've felled a giant, despite the cost.
  • How to Get: Kill a Jotun. You can find this enemy in Reactors and Shadowgate.

Ragnarok

Abiotic Factor Ragnarok
  • Description: You've bested 100 of GATE's finest, for one reason or another.
  • How to Get: Kill 100 Gatekeepers.

The Inquisition

Abiotic Factor The Inquisition
  • Description: You've made your way through ancient halls and taken a piece of it with you.
  • How to Get: Complete the Praetorium.

Apocalypse Now

Abiotic Factor Apocalypse Now
  • Description: You've survived the way you always have. You can't say you didn't make an impact.
  • How to Get: Complete the Abiotic Factor main story.

Coffee in the Coffee Hole

Abiotic Factor Coffee in the Coffee Hole
  • Description: You fed coffee to an entity that probably doesn't need more coffee.
  • How to Get: Feed a Mug of Coffee to the Coworker.

The Gardens

Abiotic Factor The Gardens
  • Description: You went to, or from, the Botanical Wing, and you aren't really sure why, or when, it happened.
  • How to Get: Complete the Botanical Gardens.

Friendly Presence

Abiotic Factor Friendly Presence
  • Description: You've re-contained IS-0091 - or a variant - for now.
  • How to Get: Contain Leyak with Containment Unit: 91.

End of the Earth

Abiotic Factor End of the Earth
  • Description: You've torched your way through the frigid Residential Sector and you find yourself far away from the GATE Cascade Research Facility.
  • How to Get: Complete the Residence Sector.
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