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Rust August 2026 Wipe: Release Date, Patch Notes, Confirmed Features, & More
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A month has come and gone, and that means the August sun beats down on the landscapes of Rust with its familiar forced-wipe ritual. This great reset is a digital cleansing that levels the playing field, sending players scrambling back to the beach with nothing but the bare minimum tools. So, what can you expect when servers go back online after the wipe? Keep reading to find out!

Rust August 2026 Wipe Date

Mark your calendars and set your alarms, as the next forced wipe for Rust should land on Thursday, August 6, 2026. Following the long-standing tradition, Facepunch Studios will deploy the monthly update at roughly 19:00 UTC (which translates to 2:00 PM EST / 11:00 AM PT). At this moment, all official servers will reset their maps, and many community Rust servers will follow suit.

What’s New in the Rust August 2026 Wipe?

Rust August 2026 Wipe The August 2026 Rust server wipe focuses on monument interactivity and world integration. Arguably, the most significant addition is the Heavy Fuse, a new item that breathes life into the island’s infrastructure. In particular, use the Heavy Fuse at the Power Plant, where the fuse boxes are now in the main building. Inserting Heavy Fuses restores power to the plant’s power grid. Installing more Heavy Fuses increases power output and unlocks new monument features. As for the Oil Rig, players will be able to find a new switch in red puzzle rooms. Interacting with it enables oil pumping to the Dome, offering high production. At the Dome, crude pumps can now be connected to a vehicle tanker module, allowing you to extract Crude Oil while your vehicle is on a car lift. Meanwhile, the Launch Site gets a satellite control panel that can trigger a satellite crash, at the cost of 10x Tech Trash. Even the Airfield gets new features, with two new computers in the main tower. One computer increases the island’s airdrop rate, while the other calls in a CH47 Chinook. Monuments aren’t the only locations getting additional love from the Rust August 2026 Update. Existing locations will have expanded functionalities. For instance, roadside electrical poles now have 10 outputs and are climbable. Additionally, water-producing pipes can be found near the roadside, and a water tank at the Water Treatment Plant allows players to increase water pressure by adding a gear to nearby valves. Elsewhere, Oxum's Gas Station gets a functional car lift, the Supermarket now has a freezer, and the Power Plant’s green puzzle room hides a new Red Recycler with 75% efficiency. Beyond these additions, the update that accompanies the Rust August 2026 wipe includes various quality-of-life (QoL) improvements. For starters, high external walls and gates will help contribute to building upkeep. Also, spoiled produce now stacks up to 20, and the Apartment complex rent box will cap at 72 hours. Finally, solo players can take advantage of buying Kayaks and Paddles from the Fishing Village, rather than just the blueprint. Those who wish to try out these new features and changes can head over to the Rust Staging Branch. However, because this sector is an experimental area, bugs, errors, and glitches are common. So, take this into consideration when testing the inclusions before they officially release on the main branch on August 6. For more information on what’s included in this update, read the unofficial patch notes below:

Rust August 2026 Unofficial Patch Notes

Major Changes
  • Added Heavy fuse
  • Added fuse boxes to the Power Plant main building. Adding heavy fuses restores power to the grid. More fuses, higher power. All the features below require power to function.
  • Added 10 outputs to roadside electrical poles. These can now be climbed
  • Added a switch to the Oil rig red puzzle rooms that enables oil pumping to the Dome. High production from the large rig.
  • Added crude pumps to the Dome, which can be connected to a vehicle tanker module. Crude can then be extracted while on a car lift
  • Added a satellite control panel to a launch site building, which can be used to control a satellite crash. Requires 10 tech trash to start (Subject to change)
  • Added two computers to the main Airfield tower. One increases the island's airdrop rate, the other calls in a CH47 to the airfield
  • Added water-producing pipes, which can occasionally be found near the roadside
  • Added a water tank to the water treatment plant. Add a gear to the nearby valves and turn them to increase the water pressure of the previously mentioned water-producing pipes
  • Added a functional car lift to Oxum's gas station
  • Added a freezer to the supermarket
  • Added Red recycler (75% efficiency) to the Power Plant green puzzle room
Minor Changes
  • Added new demo viewer (demo.newui true)
  • High external walls and gates now contribute to building upkeep
  • Apartment complex rent box is now capped at 72 hours of scrap
  • Maximum audible range of equipping a weapon attachment has been reduced from 60 to 20m
  • Resource nodes can no longer spawn in safezones
  • Added sound effect when breaking into apartments with the master key
  • Players will now be ragdolled and flung when dismounting the apartment complex swing set at speed
  • Beds and bags have a new option on the radial menu to add them to the compass
  • The Mortar Ul has been adjusted for finer angle calculations
  • Spoiled produce stack size has been increased from 10 to 20
  • Auto turret HQM cost has been increased from 10 to 25
  • Bucket helmet crafting cost has been reduced, and it has 5% increased projectile and bite protection
  • Shirt has increased projectile (+2%) and radiation (+3%) protection
  • Blowpipe crafting recipe now requires less cloth. 25 > 10
  • Blowpipe wood dart damage has been increased from 40 > 50
  • Added 3 new radio stations
  • Vehicles can now be used as emojis in chat
  • Fishing village now sells Kayaks and Paddles, rather than the blueprint
  • The recycle bin workbench upgrade now sends extra resources to the physical item, which is now interactable
  • Added a shield toggle option
  • Wolf headdress now requires a Workbench level 1 to craft
  • Nest Hat, Rabbit, Rat, Dragon, Ox, Tiger, Snake, and Horse masks are redirects of the Wolf Headdress
  • Snow Jacket stats have been buffed across the board
  • Added an icon when a user is in creative mode. This can be disabled with creativeforceoffoverlay
  • Added an option to toggle one bag to appear on the compass
  • Ability to favorite bags
  • Increased brightness of the fuse icon
  • Removed legacy F1 menu
  • Added volume control per-entity for boomboxes
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