
Enshrouded Eternal Spells Guide: Every Eternal Spell, Costs, Damage, How to Unlock, Crafting Recipes, & More
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If you're a magic-wielder in Enshrouded, you'll constantly be crafting new Spell Charges. These are the pockets of concentrated magic you need in your inventory to cast spells while using a staff. When you're out of Spell Charges, you're out of luck, at least on the magical end of things. Unless, of course, you have the most powerful spells in Enshrouded: Eternal Spells! In this guide, we'll show you how these powerful spells work, how to craft them, and more. So let's get casting!
There is no doubt that Eternal Spells are among the best spells in all of Enshrouded. These spells last forever. That means that, unlike normal Spell Charges, you won't have to craft a new spell when you've cast it too many times. You can keep an Eternal Spell in your inventory and cast it infinitely!
Because Eternal Spells are a massive improvement over their limited counterparts, many require rare ingredients to craft and will come online later in your progression journey, though you'll find some lower-level options early in the game too. When you do craft an Eternal Spell, you'll have to speak with the Alchemist or Alchemist Assistant for most of them. The Collector and Collector Assistant, however, will help with a few as well.
Luckily, you don't have to craft every single Eternal Spell. Some can be found simply as loot throughout the open world, but that isn't the most reliable way to find these powerful goodies.
To get your very first Eternal Spell, Eternal Ice Bolt I, you'll want to complete the quest "An Eternal Spell." This is given to you by the Alchemist after you've saved them and summoned them at your base. This quest then sends you to the Buried Tomb to the northwest of the Low Meadows Ancient Spire. Head into the tomb, but make sure you have a Shroud Survival Flask or Fell Curse Cleansing Tonic to extend your time within the Shroud.
Make your way through the Buried Tomb, dispatching enemies and avoiding traps. At its end, you will find a glowing sarcophagus with the Eternal Ice Bolt I inside. Congrats! That's your first Eternal Spell, but there are a whopping 40 more to collect!
Keep in mind that you'll still need a staff and mana to cast these spells. While they may circumvent spell slots, you still need to keep these requirements in mind.
"Sprays a lingering, poisonous acid in a cone in front of the caster. It also breaks the armor of enemies, applying a debuff which lets them take 25% increased physical damage for a short duration."
Cast Time: 1 Second
Damage Type: Poison
Mana Cost: 105
Damage: 76
Duration: 5 Seconds
Debuff Duration: 10 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Sprays a lingering, poisonous acid in a cone in front of the caster. It also breaks the armor of enemies, applying a debuff which lets them take 25% increased physical damage for a short duration."
Cast Time: 1 Second
Damage Type: Poison
Mana Cost: 204
Damage: 147
Duration: 5 Seconds
Debuff Duration: 10 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Releases continuous lightning strikes that can arc to multiple other close targets. It also deals Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 0.3 Seconds
Damage Type: Shock
Mana Cost: 49
Damage: 28
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Releases continuous lightning strikes that can arc to multiple other close targets. It also deals Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 0.3 Seconds
Damage Type: Shock
Mana Cost: 53
Damage: 34
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Conjures a slow-moving ball of lightning that travels unhindered through enemies and some obstacles. It continuously releases lightning strikes to nearby enemies that also deal Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 3 Seconds
Damage Type: Shock
Mana Cost: 264
Damage: 252
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Conjures a flurry of homing bone projectiles that hunt down enemies with crushing force."
Cast Time: 0.5 Seconds
Damage Type: Blunt
Mana Cost: 61
Damage: 40
Crafter: Collector or Collector Assistant
Workshop: None
Ingredients:
"Conjures a flurry of homing bone projectiles that hunt down enemies with crushing force."
Cast Time: 0.5 Seconds
Damage Type: Blunt
Mana Cost: 61
Damage: 48
Crafter: Collector or Collector Assistant
Workshop: None
Ingredients:
"Conjures a freezing storm that continuously deals damage to all enemies inside the area and applies a slow debuff to them."
Cast Time: 2 Seconds
Damage Type: Ice
Mana Cost: 214
Damage: 15
Duration: 11 Seconds
Slow: 65%
Radius: 5 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Conjures a freezing storm that continuously deals damage to all enemies inside the area and applies a slow debuff to them."
Cast Time: 2 Seconds
Damage Type: Ice
Mana Cost: 287
Damage: 23
Duration: 12 Seconds
Slow: 80%
Radius: 6 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Releases a mending ray that automatically seeks nearby allies."
Cast Time: 1.2 Seconds
Damage Type: Healing
Mana Cost: 43
Healing: 32
Crafter: Alchemist or Alchemist Assistant
Workshop: Alchemy Station
Ingredients:
"Releases a mending ray that automatically seeks nearby allies."
Cast Time: 1 Second
Damage Type: Healing
Mana Cost: 58
Healing: 77
Crafter: Alchemist or Alchemist Assistant
Workshop: Mortar
Ingredients:
"Releases a lightning strike at an enemy that can arc to multiple other nearby targets. It also deals Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 1.2 Seconds
Damage Type: Shock
Mana Cost: 70
Damage: 57
Crafter: Alchemist or Alchemist Assistant
Workshop: Mortar
Ingredients:
"Releases a lightning strike at an enemy that can arc to multiple other nearby targets. It also deals Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 1.2 Seconds
Damage Type: Shock
Mana Cost: 167
Damage: 130
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Releases a lightning strike at an enemy that can arc to multiple other nearby targets. It also deals Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 1.2 Seconds
Damage Type: Shock
Mana Cost: 220
Damage: 192
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Grows entangling roots in an area that apply a debuff to enemies which prevents them from moving for a short duration. Rooted enemies are still able to perform attacks and bigger ones are slowed instead of rooted."
Cast Time: 0.5 Seconds
Mana Cost: 58
Duration: 8 Seconds
Debuff Duration: 9 Seconds
Radius: 3 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Summons a totem that launches fiery projectiles at enemies and explodes when it expires. The maximum number of summoned totems is 1 by default, which can be increased via skills."
Cast Time: 0.699 Seconds
Damage Type: Fire
Mana Cost: 74
Damage: 30
Duration: 9 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Summons a totem that launches fiery projectiles at enemies and explodes when it expires. The maximum number of summoned totems is 1 by default, which can be increased via skills."
Cast Time: 0.699 Seconds
Damage Type: Fire
Mana Cost: 99
Damage: 45
Duration: 10 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Ignites a fireball projectile that erupts upon impact and deals damage in an area."
Cast Time: 2.5 Seconds
Damage Type: Fire
Mana Cost: 95
Damage: 120
Radius: 3.8 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Alchemy Station
Ingredients:
"Ignites a fireball projectile that erupts upon impact and deals damage in an area."
Cast Time: 2.5 Seconds
Damage Type: Fire
Mana Cost: 209
Damage: 241
Radius: 5 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Ignites a fireball projectile that erupts upon impact and deals damage in an area."
Cast Time: 2.5 Seconds
Damage Type: Fire
Mana Cost: 231
Damage: 291
Radius: 6.2 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Conjures an icy projectile that deals damage in an area and applies a slow debuff."
Cast Time: 1 Second
Damage Type: Ice
Mana Cost: 52
Damage: 31
Debuff Duration: 10 Seconds
Slow: 50%
Radius: 1 Meter
Crafter: Alchemist or Alchemist Assistant
Workshop: None
Ingredients:
"Conjures an icy projectile that deals damage in an area and applies a slow debuff."
Cast Time: 1 Second
Damage Type: Ice
Mana Cost: 84
Damage: 59
Debuff Duration: 10 Seconds
Slow: 50%
Radius: 1.6 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Alchemy Station
Ingredients:
"Conjures an icy projectile that deals damage in an area and applies a slow debuff."
Cast Time: 1 Second
Damage Type: Ice
Mana Cost: 188
Damage: 118
Debuff Duration: 12 Seconds
Slow: 65%
Radius: 2.2 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Conjures an icy projectile that deals damage in an area and applies a slow debuff."
Cast Time: 1 Second
Damage Type: Ice
Mana Cost: 204
Damage: 142
Debuff Duration: 14 Seconds
Slow: 80%
Radius: 2.8 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Summons a totem that launches icy projectiles at enemies, applying a slow debuff to them. The maximum number of summoned totems is 1 by default, which can be increased via skills."
Cast Time: 0.699 Seconds
Damage Type: Ice
Mana Cost: 36
Damage: 22
Duration: 9 Seconds
Slow: 50%
Debuff Duration: 5 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Summons a totem that launches icy projectiles at enemies, applying a slow debuff to them. The maximum number of summoned totems is 1 by default, which can be increased via skills."
Cast Time: 0.699 Seconds
Damage Type: Ice
Mana Cost: 70
Damage: 43
Duration: 11 Seconds
Slow: 50%
Debuff Duration: 5 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Releases an aimed mending ray that continuously heals allies within."
Cast Time: 2 Seconds
Damage Type: Healing
Mana Cost: 54
Healing: 67
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Releases an aimed mending ray that continuously heals allies within."
Cast Time: 2 Seconds
Damage Type: Healing
Mana Cost: 54
Healing: 80
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Releases continuous healing projectiles that automatically seek you and your allies."
Cast Time: 1 Second
Damage Type: Healing
Mana Cost: 14
Healing: 40
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Releases continuous healing projectiles that automatically seek you and your allies."
Cast Time: 1 Second
Damage Type: Healing
Mana Cost: 14
Healing: 77
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Summons a Hollow Wretch ally that attacks enemies. The maximum number of summoned Hollow allies is 1 by default, which can be increased via skills."
Cast Time: 2 Seconds
Damage Type: Minion deals Cutting & Ice
Mana Cost: 203
Damage: 52
Crafter: Collector or Collector Assistant
Workshop: None
Ingredients:
"Summons a Hollow Wretch ally that attacks enemies. The maximum number of summoned Hollow allies is 1 by default, which can be increased via skills."
Cast Time: 2 Seconds
Damage Type: Minion deals Cutting & Ice
Mana Cost: 272
Damage: 77
Crafter: Collector or Collector Assistant
Workshop: None
Ingredients:
"Ignites a flash of light, bright enough to push back enemies around the caster. It also deals Stamina Damage based on your Intelligence attribute to Shroud-infested enemies which fills their Stun Bar."
Cast Time: 0.5 Seconds
Damage Type: Fire
Mana Cost: 18
Damage: 7
Radius: 7 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Ignites a flash of light, bright enough to push back enemies around the caster. It also deals Stamina Damage based on your Intelligence attribute to Shroud-infested enemies which fills their Stun Bar."
Cast Time: 0.5 Seconds
Damage Type: Fire
Mana Cost: 35
Damage: 13
Radius: 7 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Ignites an area with flames that continuously damage enemies within. It also applies a burn debuff to them."
Cast Time: 1.25 Seconds
Damage Type: Fire
Mana Cost: 186
Damage: 38
Radius: 3 Meters
Duration: 6 Seconds
Debuff Duration: 12 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Conjures a magical shield that blocks and absorbs incoming projectiles until its health is depleted. You and your allies also gain 25% increased Physical Resistance within the barrier."
Cast Time: 4 Seconds
Mana Cost: 300
Shield Health: 1500
Duration: 60 Seconds
Radius: 4 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Summons a totem that launches shock projectiles at enemies that also deal Stamina Damage which fills the enemy's Stun Bar. The maximum number of summoned totems is 1 by default, which can be increased via skills."
Cast Time: 0.699 Seconds
Damage Type: Shock
Mana Cost: 50
Damage: 39
Duration: 10 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Conjures a charged wisp that trails you for a short duration. It hurls shock projectiles at enemies that also deal Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 2.5 Seconds
Damage Type: Minion deals Shock
Mana Cost: 100
Damage: 50
Duration: 14 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Conjures a charged wisp that trails you for a short duration. It hurls shock projectiles at enemies that also deal Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 2.5 Seconds
Damage Type: Minion deals Shock
Mana Cost: 173
Damage: 97
Duration: 18 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Releases an aimed ray of disastrous Shroud that continuously deals damage to enemies within."
Cast Time: 2 Seconds
Damage Type: Shroud
Mana Cost: 62
Damage: 82
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
"Calls down a disastrous Shroud Meteor on up to five foes."
Cast Time: 4 Seconds
Damage Type: Shroud
Mana Cost: 389
Damage: 304
Radius: 3 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
What Are Eternal Spells in Enshrouded?
There is no doubt that Eternal Spells are among the best spells in all of Enshrouded. These spells last forever. That means that, unlike normal Spell Charges, you won't have to craft a new spell when you've cast it too many times. You can keep an Eternal Spell in your inventory and cast it infinitely!
Because Eternal Spells are a massive improvement over their limited counterparts, many require rare ingredients to craft and will come online later in your progression journey, though you'll find some lower-level options early in the game too. When you do craft an Eternal Spell, you'll have to speak with the Alchemist or Alchemist Assistant for most of them. The Collector and Collector Assistant, however, will help with a few as well.
Luckily, you don't have to craft every single Eternal Spell. Some can be found simply as loot throughout the open world, but that isn't the most reliable way to find these powerful goodies.
To get your very first Eternal Spell, Eternal Ice Bolt I, you'll want to complete the quest "An Eternal Spell." This is given to you by the Alchemist after you've saved them and summoned them at your base. This quest then sends you to the Buried Tomb to the northwest of the Low Meadows Ancient Spire. Head into the tomb, but make sure you have a Shroud Survival Flask or Fell Curse Cleansing Tonic to extend your time within the Shroud.
Make your way through the Buried Tomb, dispatching enemies and avoiding traps. At its end, you will find a glowing sarcophagus with the Eternal Ice Bolt I inside. Congrats! That's your first Eternal Spell, but there are a whopping 40 more to collect!
Keep in mind that you'll still need a staff and mana to cast these spells. While they may circumvent spell slots, you still need to keep these requirements in mind.
All Eternal Spells in Enshrouded (Mana Cost, Damage, Duration, Ingredient Cost, & More)
Eternal Acid Bite I
"Sprays a lingering, poisonous acid in a cone in front of the caster. It also breaks the armor of enemies, applying a debuff which lets them take 25% increased physical damage for a short duration."
Cast Time: 1 Second
Damage Type: Poison
Mana Cost: 105
Damage: 76
Duration: 5 Seconds
Debuff Duration: 10 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Ammonia Gland x20
- Charcoal x10
- Glass x20
- Poison Sack x20
- Sulfur x30
Eternal Acid Bite II
"Sprays a lingering, poisonous acid in a cone in front of the caster. It also breaks the armor of enemies, applying a debuff which lets them take 25% increased physical damage for a short duration."
Cast Time: 1 Second
Damage Type: Poison
Mana Cost: 204
Damage: 147
Duration: 5 Seconds
Debuff Duration: 10 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Archaic Shards x20
- Fish Poison Gland x5
- Sulfur x30
- Toxic Sack x20
- Venom Stinger x5
Eternal Arc Lightning I
"Releases continuous lightning strikes that can arc to multiple other close targets. It also deals Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 0.3 Seconds
Damage Type: Shock
Mana Cost: 49
Damage: 28
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Shroud Sludge x25
- Iron Dust x10
- Gold Bars x5
- Green Vitriol Dust x10
Eternal Arc Lightning II
"Releases continuous lightning strikes that can arc to multiple other close targets. It also deals Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 0.3 Seconds
Damage Type: Shock
Mana Cost: 53
Damage: 34
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Magma Gel x25
- Diamond Dust x10
- Archaic Infusion x3
- Moonstone Dust x10
Eternal Ball Lightning I
"Conjures a slow-moving ball of lightning that travels unhindered through enemies and some obstacles. It continuously releases lightning strikes to nearby enemies that also deal Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 3 Seconds
Damage Type: Shock
Mana Cost: 264
Damage: 252
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Sparkling Dust x25
- Diamond Dust x10
- Celestium Bars x15
- Magma Gel x20
Eternal Bonestorm I
"Conjures a flurry of homing bone projectiles that hunt down enemies with crushing force."
Cast Time: 0.5 Seconds
Damage Type: Blunt
Mana Cost: 61
Damage: 40
Crafter: Collector or Collector Assistant
Workshop: None
Ingredients:
- Ectoplasm Cluster x20
- Icy Giant Bones x1
- Bonestorm V x200
Eternal Bonestorm II
"Conjures a flurry of homing bone projectiles that hunt down enemies with crushing force."
Cast Time: 0.5 Seconds
Damage Type: Blunt
Mana Cost: 61
Damage: 48
Crafter: Collector or Collector Assistant
Workshop: None
Ingredients:
- Ectoplasm Aggregate x100
- Icy Giant Bones x3
- Diamond Dust x1
- Archaic Core x2
Eternal Blizzard I
"Conjures a freezing storm that continuously deals damage to all enemies inside the area and applies a slow debuff to them."
Cast Time: 2 Seconds
Damage Type: Ice
Mana Cost: 214
Damage: 15
Duration: 11 Seconds
Slow: 65%
Radius: 5 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Ice x20
- Snow x20
- Enshrouded Ice x15
- Obsidian Dust x5
Eternal Blizzard II
"Conjures a freezing storm that continuously deals damage to all enemies inside the area and applies a slow debuff to them."
Cast Time: 2 Seconds
Damage Type: Ice
Mana Cost: 287
Damage: 23
Duration: 12 Seconds
Slow: 80%
Radius: 6 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Ice x30
- Sparkling Dust x20
- Celestium Bars x15
- Archaic Infusion x5
Eternal Chain Heal I
"Releases a mending ray that automatically seeks nearby allies."
Cast Time: 1.2 Seconds
Damage Type: Healing
Mana Cost: 43
Healing: 32
Crafter: Alchemist or Alchemist Assistant
Workshop: Alchemy Station
Ingredients:
- Antiseptic x10
- Tin Bars x10
- Fossilized Bone x10
- Monstrous Ribs x1
Eternal Chain Heal II
"Releases a mending ray that automatically seeks nearby allies."
Cast Time: 1 Second
Damage Type: Healing
Mana Cost: 58
Healing: 77
Crafter: Alchemist or Alchemist Assistant
Workshop: Mortar
Ingredients:
- Thyme x10
- Fossilized Bone Dust x4
- Basalt Dust x5
Eternal Chain Lightning I
"Releases a lightning strike at an enemy that can arc to multiple other nearby targets. It also deals Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 1.2 Seconds
Damage Type: Shock
Mana Cost: 70
Damage: 57
Crafter: Alchemist or Alchemist Assistant
Workshop: Mortar
Ingredients:
- Glow Dust x8
- Chain Lightning I x40
Eternal Chain Lightning II
"Releases a lightning strike at an enemy that can arc to multiple other nearby targets. It also deals Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 1.2 Seconds
Damage Type: Shock
Mana Cost: 167
Damage: 130
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Steel Bars x10
- Silver Dust x3
Eternal Chain Lightning III
"Releases a lightning strike at an enemy that can arc to multiple other nearby targets. It also deals Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 1.2 Seconds
Damage Type: Shock
Mana Cost: 220
Damage: 192
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Chain Lightning II x20
- Moonstone Dust x15
- Celestium Bars x20
Eternal Entangle
"Grows entangling roots in an area that apply a debuff to enemies which prevents them from moving for a short duration. Rooted enemies are still able to perform attacks and bigger ones are slowed instead of rooted."
Cast Time: 0.5 Seconds
Mana Cost: 58
Duration: 8 Seconds
Debuff Duration: 9 Seconds
Radius: 3 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Fish Scales x5
- Basalt Dust x10
- Ember Carapace x30
- Cinder Rock x20
Eternal Fire Totem I
"Summons a totem that launches fiery projectiles at enemies and explodes when it expires. The maximum number of summoned totems is 1 by default, which can be increased via skills."
Cast Time: 0.699 Seconds
Damage Type: Fire
Mana Cost: 74
Damage: 30
Duration: 9 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Obsidian x15
- Coal x15
- Raw Wool x10
- Amethyst x20
Eternal Fire Totem II
"Summons a totem that launches fiery projectiles at enemies and explodes when it expires. The maximum number of summoned totems is 1 by default, which can be increased via skills."
Cast Time: 0.699 Seconds
Damage Type: Fire
Mana Cost: 99
Damage: 45
Duration: 10 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Charcoal x25
- Diamond x20
- Fish Scales x4
- Magma Gel x25
Eternal Fireball I
"Ignites a fireball projectile that erupts upon impact and deals damage in an area."
Cast Time: 2.5 Seconds
Damage Type: Fire
Mana Cost: 95
Damage: 120
Radius: 3.8 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Alchemy Station
Ingredients:
- Charcoal x25
- Bronze Bars x3
- Amber x25
- Petrified Shroud Stalker Shell x5
Eternal Fireball II
"Ignites a fireball projectile that erupts upon impact and deals damage in an area."
Cast Time: 2.5 Seconds
Damage Type: Fire
Mana Cost: 209
Damage: 241
Radius: 5 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Charcoal x25
- Gold Bars x3
- Green Vitriol Dust x10
- Corrupted Boar Tusk x15
Eternal Fireball III
"Ignites a fireball projectile that erupts upon impact and deals damage in an area."
Cast Time: 2.5 Seconds
Damage Type: Fire
Mana Cost: 231
Damage: 291
Radius: 6.2 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Charcoal x25
- Sparkling Dust x3
- Fish Scales x4
- Fireball IV x20
Eternal Ice Bolt I
"Conjures an icy projectile that deals damage in an area and applies a slow debuff."
Cast Time: 1 Second
Damage Type: Ice
Mana Cost: 52
Damage: 31
Debuff Duration: 10 Seconds
Slow: 50%
Radius: 1 Meter
Crafter: Alchemist or Alchemist Assistant
Workshop: None
Ingredients:
- Shroud Wood x5
- Salt x10
Eternal Ice Bolt II
"Conjures an icy projectile that deals damage in an area and applies a slow debuff."
Cast Time: 1 Second
Damage Type: Ice
Mana Cost: 84
Damage: 59
Debuff Duration: 10 Seconds
Slow: 50%
Radius: 1.6 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Alchemy Station
Ingredients:
- Fossilized Bone Dust x30
- Ammonia Gland x20
Eternal Ice Bolt III
"Conjures an icy projectile that deals damage in an area and applies a slow debuff."
Cast Time: 1 Second
Damage Type: Ice
Mana Cost: 188
Damage: 118
Debuff Duration: 12 Seconds
Slow: 65%
Radius: 2.2 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Chitin Powder x30
- Cursed Shroud Sack x20
- Toxic Sack x20
Eternal Ice Bolt IV
"Conjures an icy projectile that deals damage in an area and applies a slow debuff."
Cast Time: 1 Second
Damage Type: Ice
Mana Cost: 204
Damage: 142
Debuff Duration: 14 Seconds
Slow: 80%
Radius: 2.8 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Sparkling Dust x30
- Ice Bolt IV x20
- Ember Carapace x10
Eternal Ice Totem I
"Summons a totem that launches icy projectiles at enemies, applying a slow debuff to them. The maximum number of summoned totems is 1 by default, which can be increased via skills."
Cast Time: 0.699 Seconds
Damage Type: Ice
Mana Cost: 36
Damage: 22
Duration: 9 Seconds
Slow: 50%
Debuff Duration: 5 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Iron Bars x5
- Enshrouded Oil x5
- Lapislazuli x15
Eternal Ice Totem II
"Summons a totem that launches icy projectiles at enemies, applying a slow debuff to them. The maximum number of summoned totems is 1 by default, which can be increased via skills."
Cast Time: 0.699 Seconds
Damage Type: Ice
Mana Cost: 70
Damage: 43
Duration: 11 Seconds
Slow: 50%
Debuff Duration: 5 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Diamond Dust x30
- Ice x30
- Celestium Bars x15
Eternal Heal Beam I
"Releases an aimed mending ray that continuously heals allies within."
Cast Time: 2 Seconds
Damage Type: Healing
Mana Cost: 54
Healing: 67
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Green Vitriol Dust x15
- Shroud Slime x50
- Bursting Fell Heart x5
- Pearl x1
Eternal Heal Beam II
"Releases an aimed mending ray that continuously heals allies within."
Cast Time: 2 Seconds
Damage Type: Healing
Mana Cost: 54
Healing: 80
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Diamond Dust x15
- Basalt Dust x10
- Shroud Relic x5
- Archaic Core x1
Eternal Heal Cascade I
"Releases continuous healing projectiles that automatically seek you and your allies."
Cast Time: 1 Second
Damage Type: Healing
Mana Cost: 14
Healing: 40
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Lapislazuli x50
- Aloe x10
- Chamomile Tea x10
- Mist of a Fell Sicklescythe x3
Eternal Heal Cascade II
"Releases continuous healing projectiles that automatically seek you and your allies."
Cast Time: 1 Second
Damage Type: Healing
Mana Cost: 14
Healing: 77
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Moonstone x50
- Sulfur x10
- Heal Cascade II x40
- Bursting Fell Heart x3
Eternal Hollow Wretch I
"Summons a Hollow Wretch ally that attacks enemies. The maximum number of summoned Hollow allies is 1 by default, which can be increased via skills."
Cast Time: 2 Seconds
Damage Type: Minion deals Cutting & Ice
Mana Cost: 203
Damage: 52
Crafter: Collector or Collector Assistant
Workshop: None
Ingredients:
- Ectoplasm Crystal x60
- Giant Bones x4
Eternal Hollow Wretch II
"Summons a Hollow Wretch ally that attacks enemies. The maximum number of summoned Hollow allies is 1 by default, which can be increased via skills."
Cast Time: 2 Seconds
Damage Type: Minion deals Cutting & Ice
Mana Cost: 272
Damage: 77
Crafter: Collector or Collector Assistant
Workshop: None
Ingredients:
- Ectoplasm Aggregate x100
- Icy Giant Bones x3
- Diamond Dust x2
- Archaic Core x2
Eternal Light Burst I
"Ignites a flash of light, bright enough to push back enemies around the caster. It also deals Stamina Damage based on your Intelligence attribute to Shroud-infested enemies which fills their Stun Bar."
Cast Time: 0.5 Seconds
Damage Type: Fire
Mana Cost: 18
Damage: 7
Radius: 7 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Iron Bars x5
- Charcoal x10
- Sulfur x30
- Flintstone x20
Eternal Light Burst II
"Ignites a flash of light, bright enough to push back enemies around the caster. It also deals Stamina Damage based on your Intelligence attribute to Shroud-infested enemies which fills their Stun Bar."
Cast Time: 0.5 Seconds
Damage Type: Fire
Mana Cost: 35
Damage: 13
Radius: 7 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Celestium Bars x5
- Sparkling Dust x10
- Sulfur x30
- Cinder Rock x20
Eternal Pillar of Flames I
"Ignites an area with flames that continuously damage enemies within. It also applies a burn debuff to them."
Cast Time: 1.25 Seconds
Damage Type: Fire
Mana Cost: 186
Damage: 38
Radius: 3 Meters
Duration: 6 Seconds
Debuff Duration: 12 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Charcoal x25
- Sparkling Dust x15
- Celestium Bars x2
- Archaic Infusion x3
Eternal Protective Barrier
"Conjures a magical shield that blocks and absorbs incoming projectiles until its health is depleted. You and your allies also gain 25% increased Physical Resistance within the barrier."
Cast Time: 4 Seconds
Mana Cost: 300
Shield Health: 1500
Duration: 60 Seconds
Radius: 4 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Archaic Infusion x2
- Archaic Core x2
- Sparkling Dust x10
Eternal Shock Totem
"Summons a totem that launches shock projectiles at enemies that also deal Stamina Damage which fills the enemy's Stun Bar. The maximum number of summoned totems is 1 by default, which can be increased via skills."
Cast Time: 0.699 Seconds
Damage Type: Shock
Mana Cost: 50
Damage: 39
Duration: 10 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Sparkling Dust x25
- Moonstone Dust x10
- Celestium Bars x15
- Magma Gel x20
Eternal Shock Wisp I
"Conjures a charged wisp that trails you for a short duration. It hurls shock projectiles at enemies that also deal Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 2.5 Seconds
Damage Type: Minion deals Shock
Mana Cost: 100
Damage: 50
Duration: 14 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Sulfur x30
- Glass x6
- Spice x3
- Mist of a Fell Sicklescythe x2
Eternal Shock Wisp II
"Conjures a charged wisp that trails you for a short duration. It hurls shock projectiles at enemies that also deal Stamina Damage which fills the enemy's Stun Bar."
Cast Time: 2.5 Seconds
Damage Type: Minion deals Shock
Mana Cost: 173
Damage: 97
Duration: 18 Seconds
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Shroud Relic x4
- Magma Gel x25
- Diamond Dust x10
- Electric Nerve x1
Eternal Shroud Beam
"Releases an aimed ray of disastrous Shroud that continuously deals damage to enemies within."
Cast Time: 2 Seconds
Damage Type: Shroud
Mana Cost: 62
Damage: 82
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Active Mycelium x25
- Bursting Fell Heart x5
- Shroud Relic x5
- Diamond Dust x5
Eternal Shroud Meteor
"Calls down a disastrous Shroud Meteor on up to five foes."
Cast Time: 4 Seconds
Damage Type: Shroud
Mana Cost: 389
Damage: 304
Radius: 3 Meters
Crafter: Alchemist or Alchemist Assistant
Workshop: Laboratory
Ingredients:
- Sulfur x20
- Coal Powder x20
- Cinder Rock x20
- Shroud Relic x4
- Bursting Fell Heart x4
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